| base_class typedef | fastuidraw::matrix3x3< T > | |
| c_ptr(void) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| c_ptr(void) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| cofactor(matrix3x3 &result) const | fastuidraw::matrix3x3< T > | inline |
| cofactor_transpose(matrix3x3 &result) const | fastuidraw::matrix3x3< T > | inline |
| col_row(unsigned int col, unsigned row) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| col_row(unsigned int col, unsigned row) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| determinate(void) const | fastuidraw::matrix3x3< T > | inline |
| inverse(matrix3x3 &result) const | fastuidraw::matrix3x3< T > | inline |
| inverse_orthogonal_projection_matrix(const orthogonal_projection_params< T > &P) | fastuidraw::matrix3x3< T > | inline |
| inverse_transpose(matrix3x3 &result) const | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(void) | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(const base_class &obj) | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(const vecN< T, 3 > &t, const vecN< T, 3 > &b, const vecN< T, 3 > &n) | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(const matrixNxM< 2, 2, T > &mat, const vecN< T, 2 > &vec=vecN< T, 2 >(T(0))) | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(const orthogonal_projection_params< T > &P) | fastuidraw::matrix3x3< T > | inline |
| matrix3x3(const projection_params< T > &P) | fastuidraw::matrix3x3< T > | inline |
| matrixNxM(const matrixNxM &obj) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| matrixNxM(void) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| number_cols enum value | fastuidraw::matrixNxM< 3, 3, T > | |
| number_rows enum value | fastuidraw::matrixNxM< 3, 3, T > | |
| operator()(unsigned int row, unsigned int col) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator()(unsigned int row, unsigned int col) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator*(T value) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator*(const matrixNxM< M, K, T > &matrix) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator*(const vecN< T, M > &in) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator+(const matrixNxM &matrix) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| operator-(const matrixNxM &matrix) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| orthogonal_projection_matrix(const orthogonal_projection_params< T > &P) | fastuidraw::matrix3x3< T > | inline |
| orthogonal_projection_matrix(T l, T r, T b, T t) | fastuidraw::matrix3x3< T > | inline |
| projection_matrix(const projection_params< T > &P) | fastuidraw::matrix3x3< T > | inline |
| raw_data(void) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| raw_data(void) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| raw_data_type typedef | fastuidraw::matrixNxM< 3, 3, T > | |
| reset(void) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| reverses_orientation(void) const | fastuidraw::matrix3x3< T > | inline |
| rotate(T angle) | fastuidraw::matrix3x3< T > | inline |
| scale(T s) | fastuidraw::matrix3x3< T > | inline |
| shear(T sx, T sy) | fastuidraw::matrix3x3< T > | inline |
| swap(matrixNxM &obj) | fastuidraw::matrixNxM< 3, 3, T > | inline |
| translate(T x, T y) | fastuidraw::matrix3x3< T > | inline |
| translate(const vecN< T, 2 > &p) | fastuidraw::matrix3x3< T > | inline |
| transpose(matrixNxM< M, N, T > &retval) const | fastuidraw::matrixNxM< 3, 3, T > | inline |
| transpose(void) const | fastuidraw::matrixNxM< 3, 3, T > | inline |