add_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
group(const PainterShaderRegistrar &) const | fastuidraw::PainterShader | |
ID(const PainterShaderRegistrar &) const | fastuidraw::PainterShader | |
number_sub_shaders(void) const | fastuidraw::PainterShader | |
PainterShader(unsigned int num_sub_shaders=1) | fastuidraw::PainterShader | explicit |
PainterShader(reference_counted_ptr< PainterShader > parent, unsigned int sub_shader) | fastuidraw::PainterShader | |
PainterShaderRegistrar (defined in fastuidraw::PainterShader) | fastuidraw::PainterShader | friend |
parent(void) const | fastuidraw::PainterShader | |
reference_counted_base(void) | fastuidraw::reference_counted_base< T, Counter > | inline |
registered_to(const PainterShaderRegistrar &) const | fastuidraw::PainterShader | |
remove_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
sub_shader(void) const | fastuidraw::PainterShader | |
tag(const PainterShaderRegistrar &) const | fastuidraw::PainterShader | |
~PainterShader() (defined in fastuidraw::PainterShader) | fastuidraw::PainterShader | virtual |
~reference_counted_base() (defined in fastuidraw::reference_counted_base< T, Counter >) | fastuidraw::reference_counted_base< T, Counter > | inlinevirtual |