ad_rss
generated
include
ad
rss
world
ObjectState.hpp
Go to the documentation of this file.
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/*
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* ----------------- BEGIN LICENSE BLOCK ---------------------------------
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*
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* Copyright (C) 2018-2020 Intel Corporation
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*
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* SPDX-License-Identifier: LGPL-2.1-only
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*
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* ----------------- END LICENSE BLOCK -----------------------------------
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*/
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#pragma once
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#include <iostream>
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#include <limits>
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#include <memory>
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#include <sstream>
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#include "ad/physics/Angle.hpp"
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#include "ad/physics/AngularVelocity.hpp"
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#include "ad/physics/Dimension2D.hpp"
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#include "ad/physics/Distance2D.hpp"
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#include "ad/physics/Speed.hpp"
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namespace
ad
{
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namespace
rss {
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namespace
world {
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struct
ObjectState
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{
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typedef
std::shared_ptr<ObjectState>
Ptr
;
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typedef
std::shared_ptr<ObjectState const>
ConstPtr
;
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ObjectState
() =
default
;
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~ObjectState
() =
default
;
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ObjectState
(
const
ObjectState
&other) =
default
;
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ObjectState
(
ObjectState
&&other) =
default
;
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ObjectState
&
operator=
(
const
ObjectState
&other) =
default
;
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ObjectState
&
operator=
(
ObjectState
&&other) =
default
;
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bool
operator==
(
const
ObjectState
&other)
const
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{
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return
(
yaw
== other.
yaw
) && (
dimension
== other.
dimension
) && (
yawRate
== other.
yawRate
)
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&& (
centerPoint
== other.
centerPoint
) && (
speed
== other.
speed
) && (
steeringAngle
== other.
steeringAngle
);
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}
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bool
operator!=
(
const
ObjectState
&other)
const
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{
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return
!
operator==
(other);
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}
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::ad::physics::Angle
yaw
;
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::ad::physics::Dimension2D
dimension
;
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::ad::physics::AngularVelocity
yawRate
;
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::ad::physics::Distance2D
centerPoint
;
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::ad::physics::Speed
speed
;
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::ad::physics::Angle
steeringAngle
;
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};
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}
// namespace world
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}
// namespace rss
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}
// namespace ad
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#ifndef GEN_GUARD_AD_RSS_WORLD_OBJECTSTATE
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#define GEN_GUARD_AD_RSS_WORLD_OBJECTSTATE
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namespace
ad
{
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namespace
rss {
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namespace
world {
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inline
std::ostream &
operator<<
(std::ostream &os,
ObjectState
const
&_value)
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{
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os <<
"ObjectState("
;
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os <<
"yaw:"
;
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os << _value.
yaw
;
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os <<
","
;
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os <<
"dimension:"
;
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os << _value.
dimension
;
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os <<
","
;
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os <<
"yawRate:"
;
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os << _value.
yawRate
;
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os <<
","
;
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os <<
"centerPoint:"
;
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os << _value.
centerPoint
;
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os <<
","
;
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os <<
"speed:"
;
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os << _value.
speed
;
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os <<
","
;
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os <<
"steeringAngle:"
;
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os << _value.
steeringAngle
;
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os <<
")"
;
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return
os;
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}
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}
// namespace world
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}
// namespace rss
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}
// namespace ad
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namespace
std {
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inline
std::string
to_string
(::
ad::rss::world::ObjectState
const
&value)
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{
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stringstream sstream;
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sstream << value;
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return
sstream.str();
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}
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}
// namespace std
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#endif // GEN_GUARD_AD_RSS_WORLD_OBJECTSTATE
ad::rss::world::ObjectState::ConstPtr
std::shared_ptr< ObjectState const > ConstPtr
Smart pointer on constant ObjectState.
Definition:
ObjectState.hpp:61
ad
namespace ad
Definition:
LateralRelativePosition.hpp:26
ad::rss::world::ObjectState::centerPoint
::ad::physics::Distance2D centerPoint
Definition:
ObjectState.hpp:144
ad::rss::world::ObjectState::yaw
::ad::physics::Angle yaw
Definition:
ObjectState.hpp:129
ad::rss::world::ObjectState::operator==
bool operator==(const ObjectState &other) const
standard comparison operator
Definition:
ObjectState.hpp:108
ad::rss::world::ObjectState::ObjectState
ObjectState()=default
standard constructor
ad::rss::world::ObjectState::steeringAngle
::ad::physics::Angle steeringAngle
Definition:
ObjectState.hpp:154
ad::rss::world::ObjectState::dimension
::ad::physics::Dimension2D dimension
Definition:
ObjectState.hpp:134
ad::rss::world::ObjectState::Ptr
std::shared_ptr< ObjectState > Ptr
Smart pointer on ObjectState.
Definition:
ObjectState.hpp:56
std::to_string
std::string to_string(::ad::rss::situation::LateralRelativePosition const &value)
overload of the std::to_string for LateralRelativePosition
Definition:
LateralRelativePosition.hpp:160
ad::rss::world::operator<<
std::ostream & operator<<(std::ostream &os, LaneDrivingDirection const &value)
standard ostream operator
Definition:
LaneDrivingDirection.hpp:132
ad::rss::world::ObjectState::~ObjectState
~ObjectState()=default
standard destructor
ad::rss::world::ObjectState
DataType ObjectState.
Definition:
ObjectState.hpp:51
ad::rss::world::ObjectState::operator!=
bool operator!=(const ObjectState &other) const
standard comparison operator
Definition:
ObjectState.hpp:121
ad::rss::world::ObjectState::speed
::ad::physics::Speed speed
Definition:
ObjectState.hpp:149
ad::rss::world::ObjectState::yawRate
::ad::physics::AngularVelocity yawRate
Definition:
ObjectState.hpp:139
ad::rss::world::ObjectState::operator=
ObjectState & operator=(const ObjectState &other)=default
standard assignment operator
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