clang  19.0.0git
LoopUnrolling.h
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1 //===--- LoopUnrolling.h - Unroll loops -------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 /// This header contains the declarations of functions which are used to decide
10 /// which loops should be completely unrolled and mark their corresponding
11 /// CFGBlocks. It is done by tracking a stack of loops in the ProgramState. This
12 /// way specific loops can be marked as completely unrolled. For considering a
13 /// loop to be completely unrolled it has to fulfill the following requirements:
14 /// - Currently only forStmts can be considered.
15 /// - The bound has to be known.
16 /// - The counter variable has not escaped before/in the body of the loop and
17 /// changed only in the increment statement corresponding to the loop. It also
18 /// has to be initialized by a literal in the corresponding initStmt.
19 /// - Does not contain goto, switch and returnStmt.
20 ///
21 //===----------------------------------------------------------------------===//
22 
23 #ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_LOOPUNROLLING_H
24 #define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_LOOPUNROLLING_H
25 
26 #include "clang/Analysis/CFG.h"
29 namespace clang {
30 namespace ento {
31 
32 /// Returns if the given State indicates that is inside a completely unrolled
33 /// loop.
35 
36 /// Updates the stack of loops contained by the ProgramState.
37 ProgramStateRef updateLoopStack(const Stmt *LoopStmt, ASTContext &ASTCtx,
38  ExplodedNode* Pred, unsigned maxVisitOnPath);
39 
40 /// Updates the given ProgramState. In current implementation it removes the top
41 /// element of the stack of loops.
43 
44 } // end namespace ento
45 } // end namespace clang
46 
47 #endif
LineState State
IntrusiveRefCntPtr< const ProgramState > ProgramStateRef
ProgramStateRef processLoopEnd(const Stmt *LoopStmt, ProgramStateRef State)
Updates the given ProgramState.
bool isUnrolledState(ProgramStateRef State)
Returns if the given State indicates that is inside a completely unrolled loop.
ProgramStateRef updateLoopStack(const Stmt *LoopStmt, ASTContext &ASTCtx, ExplodedNode *Pred, unsigned maxVisitOnPath)
Updates the stack of loops contained by the ProgramState.
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