LCOV - code coverage report
Current view: top level - tests/unstructured - GeometryTests.cpp (source / functions) Hit Total Coverage
Test: ad_rss Lines: 253 253 100.0 %
Date: 2024-10-01 15:08:14 Functions: 24 24 100.0 %
Branches: 355 1306 27.2 %

           Branch data     Line data    Source code
       1                 :            : // ----------------- BEGIN LICENSE BLOCK ---------------------------------
       2                 :            : //
       3                 :            : // Copyright (C) 2020-2021 Intel Corporation
       4                 :            : //
       5                 :            : // SPDX-License-Identifier: LGPL-2.1-only
       6                 :            : //
       7                 :            : // ----------------- END LICENSE BLOCK -----------------------------------
       8                 :            : 
       9                 :            : #include "TestSupport.hpp"
      10                 :            : #include "ad/rss/unstructured/Geometry.hpp"
      11                 :            : 
      12                 :            : namespace ad {
      13                 :            : namespace rss {
      14                 :            : namespace unstructured {
      15                 :            : 
      16                 :            : auto epsilon = 1.e-5;
      17                 :            : 
      18                 :          2 : TEST(GeometryTests, toPoint)
      19                 :            : {
      20                 :          1 :   ad::physics::Distance2D distance;
      21                 :          1 :   distance.x = ad::physics::Distance(1.0);
      22                 :          1 :   distance.y = ad::physics::Distance(2.0);
      23         [ +  - ]:          1 :   auto point = toPoint(distance);
      24   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(1.0, point.x());
          -  +  -  -  -  
                -  -  - ]
      25   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(2.0, point.y());
          -  +  -  -  -  
                -  -  - ]
      26                 :            : 
      27         [ +  - ]:          1 :   point = toPoint(ad::physics::Distance(2.0), ad::physics::Distance(1.0));
      28   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(2.0, point.x());
          -  +  -  -  -  
                -  -  - ]
      29   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(1.0, point.y());
          -  +  -  -  -  
                -  -  - ]
      30                 :            : }
      31                 :            : 
      32                 :          2 : TEST(GeometryTests, toDistance)
      33                 :            : {
      34   [ +  -  +  - ]:          1 :   ::ad::physics::Distance2D distance = toDistance(Point(1.0, 2.0));
      35   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Distance(1.0), distance.x);
          -  -  -  -  -  
                      - ]
      36   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Distance(2.0), distance.y);
          -  -  -  -  -  
                      - ]
      37                 :            : }
      38                 :            : 
      39                 :          2 : TEST(GeometryTests, toPolygon)
      40                 :            : {
      41                 :          1 :   world::UnstructuredTrajectorySet trajectorySet;
      42                 :          1 :   ::ad::physics::Distance2D pt;
      43                 :          1 :   pt.x = ::ad::physics::Distance(1.0);
      44                 :          1 :   pt.y = ::ad::physics::Distance(2.0);
      45         [ +  - ]:          1 :   trajectorySet.push_back(pt);
      46         [ +  - ]:          1 :   trajectorySet.push_back(pt);
      47                 :            : 
      48         [ +  - ]:          1 :   Polygon polygon;
      49         [ +  - ]:          1 :   toPolygon(trajectorySet, polygon);
      50   [ +  -  +  -  :          1 :   ASSERT_NEAR(1.0, polygon.outer()[0].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
      51   [ +  -  +  -  :          1 :   ASSERT_NEAR(2.0, polygon.outer()[0].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
      52   [ +  -  +  -  :          1 :   ASSERT_NEAR(1.0, polygon.outer()[1].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
      53   [ +  -  +  -  :          1 :   ASSERT_NEAR(2.0, polygon.outer()[1].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
      54                 :            : }
      55                 :            : 
      56                 :          2 : TEST(GeometryTests, toTrajectorySet)
      57                 :            : {
      58         [ +  - ]:          1 :   Polygon polygon;
      59   [ +  -  +  - ]:          1 :   boost::geometry::append(polygon, Point(1.0, 2.0));
      60   [ +  -  +  - ]:          1 :   boost::geometry::append(polygon, Point(1.0, 3.0));
      61                 :          1 :   world::UnstructuredTrajectorySet trajectorySet;
      62         [ +  - ]:          1 :   toTrajectorySet(polygon, trajectorySet);
      63                 :            : 
      64   [ +  -  -  +  :          1 :   ASSERT_EQ(::ad::physics::Distance(1.0), trajectorySet[0].x);
          -  -  -  -  -  
                      - ]
      65   [ +  -  -  +  :          1 :   ASSERT_EQ(::ad::physics::Distance(2.0), trajectorySet[0].y);
          -  -  -  -  -  
                      - ]
      66   [ +  -  -  +  :          1 :   ASSERT_EQ(::ad::physics::Distance(1.0), trajectorySet[1].x);
          -  -  -  -  -  
                      - ]
      67   [ +  -  -  +  :          1 :   ASSERT_EQ(::ad::physics::Distance(3.0), trajectorySet[1].y);
          -  -  -  -  -  
                      - ]
      68                 :            : }
      69                 :            : 
      70                 :          2 : TEST(GeometryTests, isInsideHeadingRange)
      71                 :            : {
      72                 :          1 :   state::HeadingRange range;
      73                 :          1 :   range.begin = physics::cPI;
      74                 :          1 :   range.end = physics::cPI;
      75   [ +  -  -  +  :          1 :   ASSERT_TRUE(isInsideHeadingRange(physics::cPI, range));
          -  -  -  -  -  
                -  -  - ]
      76   [ +  -  +  -  :          1 :   ASSERT_FALSE(isInsideHeadingRange(3. / 2. * physics::cPI, range));
          -  +  -  -  -  
             -  -  -  -  
                      - ]
      77                 :            : 
      78         [ +  - ]:          1 :   range.begin = 1. / 4. * physics::cPI;
      79         [ +  - ]:          1 :   range.end = 3. / 4. * physics::cPI;
      80   [ +  -  +  -  :          1 :   ASSERT_TRUE(isInsideHeadingRange(1. / 2. * physics::cPI, range));
          -  +  -  -  -  
             -  -  -  -  
                      - ]
      81   [ +  -  +  -  :          1 :   ASSERT_FALSE(isInsideHeadingRange(3. / 2. * physics::cPI, range));
          -  +  -  -  -  
             -  -  -  -  
                      - ]
      82                 :            : 
      83         [ +  - ]:          1 :   range.begin = 3. / 4. * physics::cPI;
      84         [ +  - ]:          1 :   range.end = 1. / 4. * physics::cPI;
      85   [ +  -  +  -  :          1 :   ASSERT_FALSE(isInsideHeadingRange(1. / 2. * physics::cPI, range));
          -  +  -  -  -  
             -  -  -  -  
                      - ]
      86   [ +  -  +  -  :          1 :   ASSERT_TRUE(isInsideHeadingRange(3. / 2. * physics::cPI, range));
          -  +  -  -  -  
             -  -  -  -  
                      - ]
      87                 :            : }
      88                 :            : 
      89                 :          2 : TEST(GeometryTests, getHeadingOverlap)
      90                 :            : {
      91                 :          1 :   ad::rss::state::HeadingRange a;
      92                 :          1 :   ad::rss::state::HeadingRange b;
      93                 :          1 :   std::vector<ad::rss::state::HeadingRange> overlapRanges;
      94                 :            : 
      95                 :          1 :   a.begin = ad::physics::Angle(0.0);
      96                 :          1 :   a.end = ad::physics::cPI;
      97                 :          1 :   b.begin = ad::physics::Angle(0.0);
      98                 :          1 :   b.end = ad::physics::c2PI;
      99   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(a, b, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     100   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     101   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     102   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::cPI, overlapRanges[0].end);
          -  -  -  -  -  
                      - ]
     103                 :            : 
     104                 :          1 :   a.begin = ad::physics::Angle(0.0);
     105                 :          1 :   a.end = ad::physics::cPI;
     106         [ +  - ]:          1 :   b.begin = ad::physics::cPI / 2.;
     107         [ +  - ]:          1 :   b.end = ad::physics::cPI / 4.;
     108                 :          1 :   overlapRanges.clear();
     109   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(a, b, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     110   [ +  -  -  +  :          1 :   ASSERT_EQ(2u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     111   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     112   [ +  -  +  -  :          1 :   ASSERT_EQ(ad::physics::cPI / 4., overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     113   [ +  -  +  -  :          1 :   ASSERT_EQ(ad::physics::cPI / 2., overlapRanges[1].begin);
          -  +  -  -  -  
                -  -  - ]
     114   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::cPI, overlapRanges[1].end);
          -  -  -  -  -  
                      - ]
     115                 :            : }
     116                 :            : 
     117                 :          2 : TEST(GeometryTests, overlapHeadingRange)
     118                 :            : {
     119                 :          1 :   ad::rss::state::HeadingRange headingRange;
     120                 :          1 :   std::vector<ad::rss::state::HeadingRange> overlapRanges;
     121                 :            : 
     122                 :          1 :   headingRange.begin = ad::physics::Angle(0.0);
     123                 :          1 :   headingRange.end = physics::cPI;
     124                 :          1 :   ad::rss::state::HeadingRange resultRange;
     125                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     126                 :          1 :   resultRange.end = ad::physics::Angle(0.0);
     127         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     128         [ +  - ]:          1 :   resultRange.begin = 1. / 4. * physics::cPI;
     129         [ +  - ]:          1 :   resultRange.end = 1. / 2. * physics::cPI;
     130         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     131   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     132   [ +  -  -  +  :          1 :   ASSERT_EQ(2u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     133   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     134   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].end);
          -  -  -  -  -  
                      - ]
     135   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 4. * physics::cPI, overlapRanges[1].begin);
          -  +  -  -  -  
                -  -  - ]
     136   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 2. * physics::cPI, overlapRanges[1].end);
          -  +  -  -  -  
                -  -  - ]
     137                 :            : 
     138                 :            :   // headingRange inside outer
     139                 :          1 :   overlapRanges.clear();
     140         [ +  - ]:          1 :   headingRange.begin = 1. / 4. * physics::cPI;
     141         [ +  - ]:          1 :   headingRange.end = 1. / 2. * physics::cPI;
     142                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     143                 :          1 :   resultRange.end = physics::cPI;
     144         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     145   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     146   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     147   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 4. * physics::cPI, overlapRanges[0].begin);
          -  +  -  -  -  
                -  -  - ]
     148   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 2. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     149                 :            : 
     150                 :            :   // headingRange intersects with outer, is higher
     151                 :          1 :   overlapRanges.clear();
     152         [ +  - ]:          1 :   headingRange.begin = 1. / 2. * physics::cPI;
     153         [ +  - ]:          1 :   headingRange.end = 3. / 2. * physics::cPI;
     154                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     155                 :          1 :   resultRange.end = physics::cPI;
     156         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     157   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     158   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     159   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 2. * physics::cPI, overlapRanges[0].begin);
          -  +  -  -  -  
                -  -  - ]
     160   [ +  -  -  +  :          1 :   ASSERT_EQ(physics::cPI, overlapRanges[0].end);
          -  -  -  -  -  
                      - ]
     161                 :            : 
     162                 :            :   // headingRange intersects with outer, is lower
     163                 :          1 :   overlapRanges.clear();
     164         [ +  - ]:          1 :   headingRange.begin = 1. / 2. * physics::cPI;
     165         [ +  - ]:          1 :   headingRange.end = 3. / 2. * physics::cPI;
     166                 :          1 :   resultRange.begin = physics::cPI;
     167                 :          1 :   resultRange.end = ad::physics::Angle(0.0);
     168         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     169   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     170   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     171   [ +  -  -  +  :          1 :   ASSERT_EQ(physics::cPI, overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     172   [ +  -  +  -  :          1 :   ASSERT_EQ(3. / 2. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     173                 :            : 
     174                 :            :   // headingRange does not intersect
     175                 :          1 :   overlapRanges.clear();
     176                 :          1 :   headingRange.begin = ad::physics::Angle(0.0);
     177         [ +  - ]:          1 :   headingRange.end = 1. / 4. * physics::cPI;
     178         [ +  - ]:          1 :   resultRange.begin = 5. / 8. * physics::cPI;
     179         [ +  - ]:          1 :   resultRange.end = 7. / 8. * physics::cPI;
     180         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     181   [ +  -  -  +  :          1 :   ASSERT_FALSE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     182   [ +  -  -  +  :          1 :   ASSERT_EQ(0u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     183                 :            : 
     184                 :            :   // intersection, two ranges
     185                 :          1 :   overlapRanges.clear();
     186                 :          1 :   headingRange.begin = ad::physics::Angle(0.0);
     187                 :          1 :   headingRange.end = physics::cPI;
     188         [ +  - ]:          1 :   resultRange.begin = 3. / 4. * physics::cPI;
     189         [ +  - ]:          1 :   resultRange.end = 1. / 4. * physics::cPI;
     190         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     191   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     192   [ +  -  -  +  :          1 :   ASSERT_EQ(2u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     193   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     194   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 4. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     195   [ +  -  +  -  :          1 :   ASSERT_EQ(3. / 4. * physics::cPI, overlapRanges[1].begin);
          -  +  -  -  -  
                -  -  - ]
     196   [ +  -  -  +  :          1 :   ASSERT_EQ(physics::cPI, overlapRanges[1].end);
          -  -  -  -  -  
                      - ]
     197                 :            : 
     198                 :            :   //-------------
     199                 :            :   // with innerRange
     200                 :            :   //-------------
     201                 :            :   // no intersection
     202                 :          1 :   overlapRanges.clear();
     203         [ +  - ]:          1 :   headingRange.begin = 3. / 4. * physics::cPI;
     204                 :          1 :   headingRange.end = physics::cPI;
     205         [ +  - ]:          1 :   resultRange.begin = 1. / 4. * physics::cPI;
     206         [ +  - ]:          1 :   resultRange.end = 1. / 2. * physics::cPI;
     207         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     208         [ +  - ]:          1 :   resultRange.begin = 3. / 2. * physics::cPI;
     209         [ +  - ]:          1 :   resultRange.end = 7. / 4. * physics::cPI;
     210         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     211   [ +  -  -  +  :          1 :   ASSERT_FALSE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     212   [ +  -  -  +  :          1 :   ASSERT_EQ(0u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     213                 :            : 
     214                 :            :   // intersects, one resulting range (the lower one)
     215                 :          1 :   overlapRanges.clear();
     216                 :          1 :   headingRange.begin = ad::physics::Angle(0.0);
     217         [ +  - ]:          1 :   headingRange.end = 1. / 4. * physics::cPI;
     218                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     219         [ +  - ]:          1 :   resultRange.end = 1. / 4. * physics::cPI;
     220         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     221         [ +  - ]:          1 :   resultRange.begin = 1. / 2. * physics::cPI;
     222                 :          1 :   resultRange.end = physics::cPI;
     223         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     224   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     225   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     226   [ +  -  -  +  :          1 :   ASSERT_EQ(ad::physics::Angle(0.0), overlapRanges[0].begin);
          -  -  -  -  -  
                      - ]
     227   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 4. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     228                 :            : 
     229                 :            :   // intersects, one resulting range (the upper one)
     230                 :          1 :   overlapRanges.clear();
     231         [ +  - ]:          1 :   headingRange.begin = 3. / 4. * physics::cPI;
     232         [ +  - ]:          1 :   headingRange.end = 7. / 8. * physics::cPI;
     233                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     234         [ +  - ]:          1 :   resultRange.end = 1. / 4. * physics::cPI;
     235         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     236         [ +  - ]:          1 :   resultRange.begin = 1. / 2. * physics::cPI;
     237                 :          1 :   resultRange.end = physics::cPI;
     238         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     239   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     240   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     241   [ +  -  +  -  :          1 :   ASSERT_EQ(3. / 4. * physics::cPI, overlapRanges[0].begin);
          -  +  -  -  -  
                -  -  - ]
     242   [ +  -  +  -  :          1 :   ASSERT_EQ(7. / 8. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     243                 :            : 
     244                 :            :   // intersects, two resulting range
     245                 :          1 :   overlapRanges.clear();
     246         [ +  - ]:          1 :   headingRange.begin = 1. / 4. * physics::cPI;
     247         [ +  - ]:          1 :   headingRange.end = 3. / 4. * physics::cPI;
     248                 :          1 :   resultRange.begin = ad::physics::Angle(0.0);
     249         [ +  - ]:          1 :   resultRange.end = 1. / 2. * physics::cPI;
     250         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     251                 :          1 :   resultRange.begin = physics::cPI;
     252         [ +  - ]:          1 :   resultRange.end = 3. / 2. * physics::cPI;
     253         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     254   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     255   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     256   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 4. * physics::cPI, overlapRanges[0].begin);
          -  +  -  -  -  
                -  -  - ]
     257   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 2. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     258                 :            : 
     259                 :            :   // negative
     260                 :          1 :   overlapRanges.clear();
     261         [ +  - ]:          1 :   headingRange.begin = -1. / 2. * physics::cPI;
     262                 :          1 :   headingRange.end = physics::cPI;
     263         [ +  - ]:          1 :   resultRange.begin = -1. / 4. * physics::cPI;
     264         [ +  - ]:          1 :   resultRange.end = 1. / 2. * physics::cPI;
     265         [ +  - ]:          1 :   overlapRanges.push_back(resultRange);
     266   [ +  -  -  +  :          1 :   ASSERT_TRUE(ad::rss::unstructured::getHeadingOverlap(headingRange, overlapRanges));
          -  -  -  -  -  
                -  -  - ]
     267   [ +  -  -  +  :          1 :   ASSERT_EQ(1u, overlapRanges.size());
          -  -  -  -  -  
                      - ]
     268   [ +  -  +  -  :          1 :   ASSERT_EQ(-1. / 4. * physics::cPI, overlapRanges[0].begin);
          -  +  -  -  -  
                -  -  - ]
     269   [ +  -  +  -  :          1 :   ASSERT_EQ(1. / 2. * physics::cPI, overlapRanges[0].end);
          -  +  -  -  -  
                -  -  - ]
     270                 :            : }
     271                 :            : 
     272                 :          2 : TEST(GeometryTests, rotateAroundPoint)
     273                 :            : {
     274   [ +  -  +  -  :          1 :   auto point = rotateAroundPoint(Point(1., 1.), Point(1., 0.), ad::physics::cPI);
                   +  - ]
     275   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(0., point.x());
          -  +  -  -  -  
                -  -  - ]
     276   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(1., point.y());
          -  +  -  -  -  
                -  -  - ]
     277                 :            : }
     278                 :            : 
     279                 :          2 : TEST(GeometryTests, getPointOnCircle)
     280                 :            : {
     281   [ +  -  +  - ]:          1 :   auto point = getPointOnCircle(Point(1., 1.), ad::physics::Distance(2.), ad::physics::cPI_2);
     282   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(1., point.x());
          -  +  -  -  -  
                -  -  - ]
     283   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(3., point.y());
          -  +  -  -  -  
                -  -  - ]
     284                 :            : }
     285                 :            : 
     286                 :          2 : TEST(GeometryTests, getCircleOrigin)
     287                 :            : {
     288   [ +  -  +  - ]:          1 :   auto point = getCircleOrigin(Point(2., 1.), ad::physics::Distance(2.), ad::physics::cPI_2);
     289   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(2., point.x());
          -  +  -  -  -  
                -  -  - ]
     290   [ +  -  +  -  :          1 :   ASSERT_DOUBLE_EQ(-1., point.y());
          -  +  -  -  -  
                -  -  - ]
     291                 :            : }
     292                 :            : 
     293                 :          2 : TEST(GeometryTests, calculateCircleArc)
     294                 :            : {
     295         [ +  - ]:          1 :   Polygon polygon;
     296   [ +  -  +  - ]:          1 :   calculateCircleArc(Point(0., 0.),
     297                 :          1 :                      ad::physics::Distance(1.),
     298                 :          1 :                      ad::physics::Angle(0.0),
     299         [ +  - ]:          1 :                      3. / 2. * ad::physics::cPI,
     300                 :            :                      ad::physics::cPI_2,
     301                 :            :                      polygon);
     302   [ +  -  -  +  :          1 :   ASSERT_EQ(4u, polygon.outer().size());
          -  -  -  -  -  
                      - ]
     303   [ +  -  +  -  :          1 :   ASSERT_NEAR(1., polygon.outer()[0].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     304   [ +  -  +  -  :          1 :   ASSERT_NEAR(0., polygon.outer()[0].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     305   [ +  -  +  -  :          1 :   ASSERT_NEAR(0., polygon.outer()[1].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     306   [ +  -  +  -  :          1 :   ASSERT_NEAR(1., polygon.outer()[1].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     307   [ +  -  +  -  :          1 :   ASSERT_NEAR(-1., polygon.outer()[2].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     308   [ +  -  +  -  :          1 :   ASSERT_NEAR(0., polygon.outer()[2].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     309   [ +  -  +  -  :          1 :   ASSERT_NEAR(0., polygon.outer()[3].x(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     310   [ +  -  +  -  :          1 :   ASSERT_NEAR(-1., polygon.outer()[3].y(), epsilon);
          -  +  -  -  -  
                -  -  - ]
     311                 :            : }
     312                 :            : 
     313                 :          2 : TEST(GeometryTests, collides)
     314                 :            : {
     315                 :          1 :   world::UnstructuredTrajectorySet set1;
     316   [ +  -  +  -  :          1 :   set1.push_back(toDistance(Point(0., 0.)));
                   +  - ]
     317   [ +  -  +  -  :          1 :   set1.push_back(toDistance(Point(0., 2.)));
                   +  - ]
     318   [ +  -  +  -  :          1 :   set1.push_back(toDistance(Point(2., 2.)));
                   +  - ]
     319   [ +  -  +  -  :          1 :   set1.push_back(toDistance(Point(2., 0.)));
                   +  - ]
     320                 :            : 
     321                 :          1 :   world::UnstructuredTrajectorySet set2;
     322   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(1., 1.)));
                   +  - ]
     323   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(1., 3.)));
                   +  - ]
     324   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 3.)));
                   +  - ]
     325   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 1.)));
                   +  - ]
     326   [ +  -  -  +  :          1 :   ASSERT_TRUE(collides(set1, set2));
          -  -  -  -  -  
                -  -  - ]
     327                 :            : 
     328                 :          1 :   set2.clear();
     329   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 3.)));
                   +  - ]
     330   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 4.)));
                   +  - ]
     331   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(4., 4.)));
                   +  - ]
     332   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(4., 3.)));
                   +  - ]
     333   [ +  -  -  +  :          1 :   ASSERT_FALSE(collides(set1, set2));
          -  -  -  -  -  
                -  -  - ]
     334                 :            : 
     335                 :          1 :   set2.clear();
     336   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(2., 2.)));
                   +  - ]
     337   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(2., 3.)));
                   +  - ]
     338   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 3.)));
                   +  - ]
     339   [ +  -  +  -  :          1 :   set2.push_back(toDistance(Point(3., 2.)));
                   +  - ]
     340   [ +  -  -  +  :          1 :   ASSERT_TRUE(collides(set1, set2));
          -  -  -  -  -  
                -  -  - ]
     341                 :            : }
     342                 :            : 
     343                 :            : } // namespace unstructured
     344                 :            : } // namespace rss
     345                 :            : } // namespace ad

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