LCOV - code coverage report
Current view: top level - tests/generated/ad/rss/core - RelativeConstellationVectorValidInputRangeTests.cpp (source / functions) Hit Total Coverage
Test: ad_rss Lines: 860 860 100.0 %
Date: 2025-07-22 06:53:46 Functions: 18 18 100.0 %
Branches: 43 134 32.1 %

           Branch data     Line data    Source code
       1                 :            : /*
       2                 :            :  * ----------------- BEGIN LICENSE BLOCK ---------------------------------
       3                 :            :  *
       4                 :            :  * Copyright (C) 2018-2022 Intel Corporation
       5                 :            :  *
       6                 :            :  * SPDX-License-Identifier: LGPL-2.1-only
       7                 :            :  *
       8                 :            :  * ----------------- END LICENSE BLOCK -----------------------------------
       9                 :            :  */
      10                 :            : 
      11                 :            : /*
      12                 :            :  * Generated file
      13                 :            :  */
      14                 :            : 
      15                 :            : #include <gtest/gtest.h>
      16                 :            : 
      17                 :            : #include <limits>
      18                 :            : 
      19                 :            : #include "ad/rss/core/RelativeConstellationVectorValidInputRange.hpp"
      20                 :            : 
      21                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeValidInputRangeMin)
      22                 :            : {
      23                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
      24   [ +  -  -  +  :          1 :   ASSERT_TRUE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
      25         [ +  - ]:          1 : }
      26                 :            : 
      27                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeValidInputRangeMax)
      28                 :            : {
      29                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
      30                 :          1 :   ::ad::rss::core::RelativeConstellation element;
      31                 :          1 :   ::ad::rss::world::ObjectId elementEgo_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
      32                 :          1 :   element.ego_id = elementEgo_id;
      33                 :          1 :   ::ad::rss::world::ObjectId elementObject_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
      34                 :          1 :   element.object_id = elementObject_id;
      35                 :          1 :   ::ad::rss::core::RelativeConstellationId elementConstellation_id(
      36                 :            :     std::numeric_limits<::ad::rss::core::RelativeConstellationId>::lowest());
      37                 :          1 :   element.constellation_id = elementConstellation_id;
      38                 :          1 :   ::ad::rss::world::ConstellationType elementConstellation_type(::ad::rss::world::ConstellationType::NotRelevant);
      39                 :          1 :   element.constellation_type = elementConstellation_type;
      40                 :          1 :   ::ad::rss::core::RelativeObjectState elementEgo_state;
      41                 :          1 :   ::ad::rss::world::ObjectType elementEgo_stateObject_type(::ad::rss::world::ObjectType::Invalid);
      42                 :          1 :   elementEgo_state.object_type = elementEgo_stateObject_type;
      43                 :          1 :   ::ad::rss::world::RssDynamics elementEgo_stateDynamics;
      44                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementEgo_stateDynamicsAlpha_lon;
      45                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonAccel_max(-1e2);
      46                 :          1 :   elementEgo_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
      47                 :          1 :   elementEgo_stateDynamicsAlpha_lon.accel_max = elementEgo_stateDynamicsAlpha_lonAccel_max;
      48                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_max(-1e2);
      49                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lonBrake_max;
      50                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min(-1e2);
      51                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lonBrake_min;
      52                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
      53                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lonBrake_min_correct;
      54                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_max;
      55                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lon.brake_min;
      56                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_min_correct;
      57                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lon.brake_min;
      58                 :          1 :   elementEgo_stateDynamics.alpha_lon = elementEgo_stateDynamicsAlpha_lon;
      59                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementEgo_stateDynamicsAlpha_lat;
      60                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latAccel_max(-1e2);
      61                 :          1 :   elementEgo_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
      62                 :          1 :   elementEgo_stateDynamicsAlpha_lat.accel_max = elementEgo_stateDynamicsAlpha_latAccel_max;
      63                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latBrake_min(-1e2);
      64                 :          1 :   elementEgo_stateDynamicsAlpha_lat.brake_min = elementEgo_stateDynamicsAlpha_latBrake_min;
      65                 :          1 :   elementEgo_stateDynamics.alpha_lat = elementEgo_stateDynamicsAlpha_lat;
      66                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsLateral_fluctuation_margin(-1e9);
      67                 :          1 :   elementEgo_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within struct
      68                 :          1 :   elementEgo_stateDynamics.lateral_fluctuation_margin = elementEgo_stateDynamicsLateral_fluctuation_margin;
      69                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsResponse_time(0.);
      70                 :            :   elementEgo_stateDynamicsResponse_time
      71                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
      72                 :          1 :   elementEgo_stateDynamics.response_time = elementEgo_stateDynamicsResponse_time;
      73                 :          1 :   ::ad::physics::Speed elementEgo_stateDynamicsMax_speed_on_acceleration(-100.);
      74                 :          1 :   elementEgo_stateDynamics.max_speed_on_acceleration = elementEgo_stateDynamicsMax_speed_on_acceleration;
      75                 :          1 :   ::ad::rss::world::UnstructuredSettings elementEgo_stateDynamicsUnstructured_settings;
      76                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
      77                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_turning_radius
      78                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
      79                 :          1 :   ::ad::physics::Angle elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
      80                 :            :   elementEgo_stateDynamicsUnstructured_settings.drive_away_max_angle
      81                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle;
      82                 :          1 :   ::ad::physics::AngularAcceleration elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
      83                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
      84                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
      85                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
      86                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_min_radius
      87                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius;
      88                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
      89                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
      90                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
      91                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
      92                 :            :     std::numeric_limits<uint32_t>::min()};
      93                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
      94                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
      95                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
      96                 :            :     std::numeric_limits<uint32_t>::min()};
      97                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
      98                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
      99                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
     100                 :            :     std::numeric_limits<uint32_t>::min()};
     101                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
     102                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
     103                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
     104                 :            :     std::numeric_limits<uint32_t>::min()};
     105                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
     106                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
     107                 :            :   uint32_t
     108                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
     109                 :            :       std::numeric_limits<uint32_t>::min()};
     110                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
     111                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
     112                 :            :   uint32_t
     113                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
     114                 :            :       std::numeric_limits<uint32_t>::min()};
     115                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
     116                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
     117                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
     118                 :            :     std::numeric_limits<uint32_t>::min()};
     119                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
     120                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
     121                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
     122                 :            :     std::numeric_limits<uint32_t>::min()};
     123                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
     124                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
     125                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
     126                 :            :     std::numeric_limits<uint32_t>::min()};
     127                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
     128                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
     129                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
     130                 :            :     std::numeric_limits<uint32_t>::min()};
     131                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
     132                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
     133                 :          1 :   elementEgo_stateDynamics.unstructured_settings = elementEgo_stateDynamicsUnstructured_settings;
     134                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsMin_longitudinal_safety_distance(-1e9);
     135                 :          1 :   elementEgo_stateDynamics.min_longitudinal_safety_distance = elementEgo_stateDynamicsMin_longitudinal_safety_distance;
     136                 :          1 :   elementEgo_state.dynamics = elementEgo_stateDynamics;
     137                 :          1 :   ::ad::rss::world::ObjectState elementEgo_stateUnstructured_object_state;
     138                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateYaw(-6.283185308);
     139                 :          1 :   elementEgo_stateUnstructured_object_state.yaw = elementEgo_stateUnstructured_object_stateYaw;
     140                 :          1 :   ::ad::physics::Dimension2D elementEgo_stateUnstructured_object_stateDimension;
     141                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionLength(-1e9);
     142                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.length = elementEgo_stateUnstructured_object_stateDimensionLength;
     143                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionWidth(-1e9);
     144                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.width = elementEgo_stateUnstructured_object_stateDimensionWidth;
     145                 :          1 :   elementEgo_stateUnstructured_object_state.dimension = elementEgo_stateUnstructured_object_stateDimension;
     146                 :          1 :   ::ad::physics::AngularVelocity elementEgo_stateUnstructured_object_stateYaw_rate(-100.);
     147                 :          1 :   elementEgo_stateUnstructured_object_state.yaw_rate = elementEgo_stateUnstructured_object_stateYaw_rate;
     148                 :          1 :   ::ad::physics::Distance2D elementEgo_stateUnstructured_object_stateCenter_point;
     149                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointX(-1e9);
     150                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.x = elementEgo_stateUnstructured_object_stateCenter_pointX;
     151                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointY(-1e9);
     152                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.y = elementEgo_stateUnstructured_object_stateCenter_pointY;
     153                 :          1 :   elementEgo_stateUnstructured_object_state.center_point = elementEgo_stateUnstructured_object_stateCenter_point;
     154                 :          1 :   ::ad::physics::SpeedRange elementEgo_stateUnstructured_object_stateSpeed_range;
     155                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
     156                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     157                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum;
     158                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
     159                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     160                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum;
     161                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     162                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.minimum;
     163                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     164                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.maximum;
     165                 :          1 :   elementEgo_stateUnstructured_object_state.speed_range = elementEgo_stateUnstructured_object_stateSpeed_range;
     166                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateSteering_angle(-6.283185308);
     167                 :          1 :   elementEgo_stateUnstructured_object_state.steering_angle = elementEgo_stateUnstructured_object_stateSteering_angle;
     168                 :          1 :   elementEgo_state.unstructured_object_state = elementEgo_stateUnstructured_object_state;
     169                 :          1 :   ::ad::rss::core::StructuredObjectState elementEgo_stateStructured_object_state;
     170                 :          1 :   ::ad::rss::world::Velocity elementEgo_stateStructured_object_stateVelocity;
     171                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
     172                 :            :   elementEgo_stateStructured_object_stateVelocitySpeed_lon_min
     173                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
     174                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     175                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_min;
     176                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
     177                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     178                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_max;
     179                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
     180                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     181                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_min;
     182                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
     183                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     184                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_max;
     185                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     186                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_min;
     187                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     188                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_min;
     189                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     190                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_max;
     191                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     192                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_max;
     193                 :          1 :   elementEgo_stateStructured_object_state.velocity = elementEgo_stateStructured_object_stateVelocity;
     194                 :          1 :   bool elementEgo_stateStructured_object_stateHas_priority{true};
     195                 :          1 :   elementEgo_stateStructured_object_state.has_priority = elementEgo_stateStructured_object_stateHas_priority;
     196                 :          1 :   bool elementEgo_stateStructured_object_stateIs_in_correct_lane{true};
     197                 :            :   elementEgo_stateStructured_object_state.is_in_correct_lane
     198                 :          1 :     = elementEgo_stateStructured_object_stateIs_in_correct_lane;
     199                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
     200                 :            :   elementEgo_stateStructured_object_stateDistance_to_enter_intersection
     201                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
     202                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     203                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_enter_intersection;
     204                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
     205                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     206                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_leave_intersection;
     207                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     208                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_enter_intersection;
     209                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     210                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_leave_intersection;
     211                 :          1 :   elementEgo_state.structured_object_state = elementEgo_stateStructured_object_state;
     212                 :          1 :   element.ego_state = elementEgo_state;
     213                 :          1 :   ::ad::rss::core::RelativeObjectState elementOther_state;
     214                 :          1 :   ::ad::rss::world::ObjectType elementOther_stateObject_type(::ad::rss::world::ObjectType::Invalid);
     215                 :          1 :   elementOther_state.object_type = elementOther_stateObject_type;
     216                 :          1 :   ::ad::rss::world::RssDynamics elementOther_stateDynamics;
     217                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementOther_stateDynamicsAlpha_lon;
     218                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonAccel_max(-1e2);
     219                 :          1 :   elementOther_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     220                 :          1 :   elementOther_stateDynamicsAlpha_lon.accel_max = elementOther_stateDynamicsAlpha_lonAccel_max;
     221                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_max(-1e2);
     222                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lonBrake_max;
     223                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min(-1e2);
     224                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lonBrake_min;
     225                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
     226                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lonBrake_min_correct;
     227                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_max;
     228                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lon.brake_min;
     229                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_min_correct;
     230                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lon.brake_min;
     231                 :          1 :   elementOther_stateDynamics.alpha_lon = elementOther_stateDynamicsAlpha_lon;
     232                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementOther_stateDynamicsAlpha_lat;
     233                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latAccel_max(-1e2);
     234                 :          1 :   elementOther_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     235                 :          1 :   elementOther_stateDynamicsAlpha_lat.accel_max = elementOther_stateDynamicsAlpha_latAccel_max;
     236                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latBrake_min(-1e2);
     237                 :          1 :   elementOther_stateDynamicsAlpha_lat.brake_min = elementOther_stateDynamicsAlpha_latBrake_min;
     238                 :          1 :   elementOther_stateDynamics.alpha_lat = elementOther_stateDynamicsAlpha_lat;
     239                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsLateral_fluctuation_margin(-1e9);
     240                 :          1 :   elementOther_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within
     241                 :            :                                                                                       // struct
     242                 :          1 :   elementOther_stateDynamics.lateral_fluctuation_margin = elementOther_stateDynamicsLateral_fluctuation_margin;
     243                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsResponse_time(0.);
     244                 :            :   elementOther_stateDynamicsResponse_time
     245                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
     246                 :          1 :   elementOther_stateDynamics.response_time = elementOther_stateDynamicsResponse_time;
     247                 :          1 :   ::ad::physics::Speed elementOther_stateDynamicsMax_speed_on_acceleration(-100.);
     248                 :          1 :   elementOther_stateDynamics.max_speed_on_acceleration = elementOther_stateDynamicsMax_speed_on_acceleration;
     249                 :          1 :   ::ad::rss::world::UnstructuredSettings elementOther_stateDynamicsUnstructured_settings;
     250                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
     251                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_turning_radius
     252                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
     253                 :          1 :   ::ad::physics::Angle elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
     254                 :            :   elementOther_stateDynamicsUnstructured_settings.drive_away_max_angle
     255                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle;
     256                 :          1 :   ::ad::physics::AngularAcceleration elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
     257                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
     258                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
     259                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
     260                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_min_radius
     261                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius;
     262                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
     263                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
     264                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
     265                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
     266                 :            :     std::numeric_limits<uint32_t>::min()};
     267                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
     268                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
     269                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
     270                 :            :     std::numeric_limits<uint32_t>::min()};
     271                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
     272                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
     273                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
     274                 :            :     std::numeric_limits<uint32_t>::min()};
     275                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
     276                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
     277                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
     278                 :            :     std::numeric_limits<uint32_t>::min()};
     279                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
     280                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
     281                 :            :   uint32_t
     282                 :          1 :     elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
     283                 :            :       std::numeric_limits<uint32_t>::min()};
     284                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
     285                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
     286                 :            :   uint32_t
     287                 :          1 :     elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
     288                 :            :       std::numeric_limits<uint32_t>::min()};
     289                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
     290                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
     291                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
     292                 :            :     std::numeric_limits<uint32_t>::min()};
     293                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
     294                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
     295                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
     296                 :            :     std::numeric_limits<uint32_t>::min()};
     297                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
     298                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
     299                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
     300                 :            :     std::numeric_limits<uint32_t>::min()};
     301                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
     302                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
     303                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
     304                 :            :     std::numeric_limits<uint32_t>::min()};
     305                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
     306                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
     307                 :          1 :   elementOther_stateDynamics.unstructured_settings = elementOther_stateDynamicsUnstructured_settings;
     308                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsMin_longitudinal_safety_distance(-1e9);
     309                 :            :   elementOther_stateDynamics.min_longitudinal_safety_distance
     310                 :          1 :     = elementOther_stateDynamicsMin_longitudinal_safety_distance;
     311                 :          1 :   elementOther_state.dynamics = elementOther_stateDynamics;
     312                 :          1 :   ::ad::rss::world::ObjectState elementOther_stateUnstructured_object_state;
     313                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateYaw(-6.283185308);
     314                 :          1 :   elementOther_stateUnstructured_object_state.yaw = elementOther_stateUnstructured_object_stateYaw;
     315                 :          1 :   ::ad::physics::Dimension2D elementOther_stateUnstructured_object_stateDimension;
     316                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionLength(-1e9);
     317                 :            :   elementOther_stateUnstructured_object_stateDimension.length
     318                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionLength;
     319                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionWidth(-1e9);
     320                 :            :   elementOther_stateUnstructured_object_stateDimension.width
     321                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionWidth;
     322                 :          1 :   elementOther_stateUnstructured_object_state.dimension = elementOther_stateUnstructured_object_stateDimension;
     323                 :          1 :   ::ad::physics::AngularVelocity elementOther_stateUnstructured_object_stateYaw_rate(-100.);
     324                 :          1 :   elementOther_stateUnstructured_object_state.yaw_rate = elementOther_stateUnstructured_object_stateYaw_rate;
     325                 :          1 :   ::ad::physics::Distance2D elementOther_stateUnstructured_object_stateCenter_point;
     326                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointX(-1e9);
     327                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.x = elementOther_stateUnstructured_object_stateCenter_pointX;
     328                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointY(-1e9);
     329                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.y = elementOther_stateUnstructured_object_stateCenter_pointY;
     330                 :          1 :   elementOther_stateUnstructured_object_state.center_point = elementOther_stateUnstructured_object_stateCenter_point;
     331                 :          1 :   ::ad::physics::SpeedRange elementOther_stateUnstructured_object_stateSpeed_range;
     332                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
     333                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
     334                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMinimum;
     335                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
     336                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
     337                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMaximum;
     338                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
     339                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.minimum;
     340                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
     341                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.maximum;
     342                 :          1 :   elementOther_stateUnstructured_object_state.speed_range = elementOther_stateUnstructured_object_stateSpeed_range;
     343                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateSteering_angle(-6.283185308);
     344                 :            :   elementOther_stateUnstructured_object_state.steering_angle
     345                 :          1 :     = elementOther_stateUnstructured_object_stateSteering_angle;
     346                 :          1 :   elementOther_state.unstructured_object_state = elementOther_stateUnstructured_object_state;
     347                 :          1 :   ::ad::rss::core::StructuredObjectState elementOther_stateStructured_object_state;
     348                 :          1 :   ::ad::rss::world::Velocity elementOther_stateStructured_object_stateVelocity;
     349                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
     350                 :            :   elementOther_stateStructured_object_stateVelocitySpeed_lon_min
     351                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
     352                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
     353                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_min;
     354                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
     355                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
     356                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_max;
     357                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
     358                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
     359                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_min;
     360                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
     361                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
     362                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_max;
     363                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
     364                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_min;
     365                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
     366                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_min;
     367                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
     368                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_max;
     369                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
     370                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_max;
     371                 :          1 :   elementOther_stateStructured_object_state.velocity = elementOther_stateStructured_object_stateVelocity;
     372                 :          1 :   bool elementOther_stateStructured_object_stateHas_priority{true};
     373                 :          1 :   elementOther_stateStructured_object_state.has_priority = elementOther_stateStructured_object_stateHas_priority;
     374                 :          1 :   bool elementOther_stateStructured_object_stateIs_in_correct_lane{true};
     375                 :            :   elementOther_stateStructured_object_state.is_in_correct_lane
     376                 :          1 :     = elementOther_stateStructured_object_stateIs_in_correct_lane;
     377                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
     378                 :            :   elementOther_stateStructured_object_stateDistance_to_enter_intersection
     379                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
     380                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
     381                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_enter_intersection;
     382                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
     383                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
     384                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_leave_intersection;
     385                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
     386                 :          1 :     = elementOther_stateStructured_object_state.distance_to_enter_intersection;
     387                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
     388                 :          1 :     = elementOther_stateStructured_object_state.distance_to_leave_intersection;
     389                 :          1 :   elementOther_state.structured_object_state = elementOther_stateStructured_object_state;
     390                 :          1 :   element.other_state = elementOther_state;
     391                 :          1 :   ::ad::rss::core::RelativePosition elementRelative_position;
     392                 :          1 :   ::ad::rss::core::LongitudinalRelativePosition elementRelative_positionLongitudinal_position(
     393                 :            :     ::ad::rss::core::LongitudinalRelativePosition::InFront);
     394                 :          1 :   elementRelative_position.longitudinal_position = elementRelative_positionLongitudinal_position;
     395                 :          1 :   ::ad::physics::Distance elementRelative_positionLongitudinal_distance(-1e9);
     396                 :          1 :   elementRelative_position.longitudinal_distance = elementRelative_positionLongitudinal_distance;
     397                 :          1 :   ::ad::rss::core::LateralRelativePosition elementRelative_positionLateral_position(
     398                 :            :     ::ad::rss::core::LateralRelativePosition::AtLeft);
     399                 :          1 :   elementRelative_position.lateral_position = elementRelative_positionLateral_position;
     400                 :          1 :   ::ad::physics::Distance elementRelative_positionLateral_distance(-1e9);
     401                 :          1 :   elementRelative_position.lateral_distance = elementRelative_positionLateral_distance;
     402                 :          1 :   element.relative_position = elementRelative_position;
     403                 :          1 :   ::ad::rss::world::WorldModelIndexVector elementWorld_model_indices;
     404                 :          1 :   ::ad::rss::world::WorldModelIndex elementWorld_model_indicesElement(
     405                 :            :     std::numeric_limits<::ad::rss::world::WorldModelIndex>::lowest());
     406         [ +  - ]:          1 :   elementWorld_model_indices.resize(1, elementWorld_model_indicesElement);
     407         [ +  - ]:          1 :   element.world_model_indices = elementWorld_model_indices;
     408         [ +  - ]:          1 :   value.resize(1000, element);
     409   [ +  -  -  +  :          1 :   ASSERT_TRUE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
     410   [ +  -  +  -  :          1 : }
                   +  - ]
     411                 :            : 
     412                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeHigherThanInputRangeMax)
     413                 :            : {
     414                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
     415                 :          1 :   ::ad::rss::core::RelativeConstellation element;
     416                 :          1 :   ::ad::rss::world::ObjectId elementEgo_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
     417                 :          1 :   element.ego_id = elementEgo_id;
     418                 :          1 :   ::ad::rss::world::ObjectId elementObject_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
     419                 :          1 :   element.object_id = elementObject_id;
     420                 :          1 :   ::ad::rss::core::RelativeConstellationId elementConstellation_id(
     421                 :            :     std::numeric_limits<::ad::rss::core::RelativeConstellationId>::lowest());
     422                 :          1 :   element.constellation_id = elementConstellation_id;
     423                 :          1 :   ::ad::rss::world::ConstellationType elementConstellation_type(::ad::rss::world::ConstellationType::NotRelevant);
     424                 :          1 :   element.constellation_type = elementConstellation_type;
     425                 :          1 :   ::ad::rss::core::RelativeObjectState elementEgo_state;
     426                 :          1 :   ::ad::rss::world::ObjectType elementEgo_stateObject_type(::ad::rss::world::ObjectType::Invalid);
     427                 :          1 :   elementEgo_state.object_type = elementEgo_stateObject_type;
     428                 :          1 :   ::ad::rss::world::RssDynamics elementEgo_stateDynamics;
     429                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementEgo_stateDynamicsAlpha_lon;
     430                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonAccel_max(-1e2);
     431                 :          1 :   elementEgo_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     432                 :          1 :   elementEgo_stateDynamicsAlpha_lon.accel_max = elementEgo_stateDynamicsAlpha_lonAccel_max;
     433                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_max(-1e2);
     434                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lonBrake_max;
     435                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min(-1e2);
     436                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lonBrake_min;
     437                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
     438                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lonBrake_min_correct;
     439                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_max;
     440                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lon.brake_min;
     441                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_min_correct;
     442                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lon.brake_min;
     443                 :          1 :   elementEgo_stateDynamics.alpha_lon = elementEgo_stateDynamicsAlpha_lon;
     444                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementEgo_stateDynamicsAlpha_lat;
     445                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latAccel_max(-1e2);
     446                 :          1 :   elementEgo_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     447                 :          1 :   elementEgo_stateDynamicsAlpha_lat.accel_max = elementEgo_stateDynamicsAlpha_latAccel_max;
     448                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latBrake_min(-1e2);
     449                 :          1 :   elementEgo_stateDynamicsAlpha_lat.brake_min = elementEgo_stateDynamicsAlpha_latBrake_min;
     450                 :          1 :   elementEgo_stateDynamics.alpha_lat = elementEgo_stateDynamicsAlpha_lat;
     451                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsLateral_fluctuation_margin(-1e9);
     452                 :          1 :   elementEgo_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within struct
     453                 :          1 :   elementEgo_stateDynamics.lateral_fluctuation_margin = elementEgo_stateDynamicsLateral_fluctuation_margin;
     454                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsResponse_time(0.);
     455                 :            :   elementEgo_stateDynamicsResponse_time
     456                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
     457                 :          1 :   elementEgo_stateDynamics.response_time = elementEgo_stateDynamicsResponse_time;
     458                 :          1 :   ::ad::physics::Speed elementEgo_stateDynamicsMax_speed_on_acceleration(-100.);
     459                 :          1 :   elementEgo_stateDynamics.max_speed_on_acceleration = elementEgo_stateDynamicsMax_speed_on_acceleration;
     460                 :          1 :   ::ad::rss::world::UnstructuredSettings elementEgo_stateDynamicsUnstructured_settings;
     461                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
     462                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_turning_radius
     463                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
     464                 :          1 :   ::ad::physics::Angle elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
     465                 :            :   elementEgo_stateDynamicsUnstructured_settings.drive_away_max_angle
     466                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle;
     467                 :          1 :   ::ad::physics::AngularAcceleration elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
     468                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
     469                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
     470                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
     471                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_min_radius
     472                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius;
     473                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
     474                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
     475                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
     476                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
     477                 :            :     std::numeric_limits<uint32_t>::min()};
     478                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
     479                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
     480                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
     481                 :            :     std::numeric_limits<uint32_t>::min()};
     482                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
     483                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
     484                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
     485                 :            :     std::numeric_limits<uint32_t>::min()};
     486                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
     487                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
     488                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
     489                 :            :     std::numeric_limits<uint32_t>::min()};
     490                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
     491                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
     492                 :            :   uint32_t
     493                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
     494                 :            :       std::numeric_limits<uint32_t>::min()};
     495                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
     496                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
     497                 :            :   uint32_t
     498                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
     499                 :            :       std::numeric_limits<uint32_t>::min()};
     500                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
     501                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
     502                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
     503                 :            :     std::numeric_limits<uint32_t>::min()};
     504                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
     505                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
     506                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
     507                 :            :     std::numeric_limits<uint32_t>::min()};
     508                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
     509                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
     510                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
     511                 :            :     std::numeric_limits<uint32_t>::min()};
     512                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
     513                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
     514                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
     515                 :            :     std::numeric_limits<uint32_t>::min()};
     516                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
     517                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
     518                 :          1 :   elementEgo_stateDynamics.unstructured_settings = elementEgo_stateDynamicsUnstructured_settings;
     519                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsMin_longitudinal_safety_distance(-1e9);
     520                 :          1 :   elementEgo_stateDynamics.min_longitudinal_safety_distance = elementEgo_stateDynamicsMin_longitudinal_safety_distance;
     521                 :          1 :   elementEgo_state.dynamics = elementEgo_stateDynamics;
     522                 :          1 :   ::ad::rss::world::ObjectState elementEgo_stateUnstructured_object_state;
     523                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateYaw(-6.283185308);
     524                 :          1 :   elementEgo_stateUnstructured_object_state.yaw = elementEgo_stateUnstructured_object_stateYaw;
     525                 :          1 :   ::ad::physics::Dimension2D elementEgo_stateUnstructured_object_stateDimension;
     526                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionLength(-1e9);
     527                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.length = elementEgo_stateUnstructured_object_stateDimensionLength;
     528                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionWidth(-1e9);
     529                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.width = elementEgo_stateUnstructured_object_stateDimensionWidth;
     530                 :          1 :   elementEgo_stateUnstructured_object_state.dimension = elementEgo_stateUnstructured_object_stateDimension;
     531                 :          1 :   ::ad::physics::AngularVelocity elementEgo_stateUnstructured_object_stateYaw_rate(-100.);
     532                 :          1 :   elementEgo_stateUnstructured_object_state.yaw_rate = elementEgo_stateUnstructured_object_stateYaw_rate;
     533                 :          1 :   ::ad::physics::Distance2D elementEgo_stateUnstructured_object_stateCenter_point;
     534                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointX(-1e9);
     535                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.x = elementEgo_stateUnstructured_object_stateCenter_pointX;
     536                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointY(-1e9);
     537                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.y = elementEgo_stateUnstructured_object_stateCenter_pointY;
     538                 :          1 :   elementEgo_stateUnstructured_object_state.center_point = elementEgo_stateUnstructured_object_stateCenter_point;
     539                 :          1 :   ::ad::physics::SpeedRange elementEgo_stateUnstructured_object_stateSpeed_range;
     540                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
     541                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     542                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum;
     543                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
     544                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     545                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum;
     546                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     547                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.minimum;
     548                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     549                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.maximum;
     550                 :          1 :   elementEgo_stateUnstructured_object_state.speed_range = elementEgo_stateUnstructured_object_stateSpeed_range;
     551                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateSteering_angle(-6.283185308);
     552                 :          1 :   elementEgo_stateUnstructured_object_state.steering_angle = elementEgo_stateUnstructured_object_stateSteering_angle;
     553                 :          1 :   elementEgo_state.unstructured_object_state = elementEgo_stateUnstructured_object_state;
     554                 :          1 :   ::ad::rss::core::StructuredObjectState elementEgo_stateStructured_object_state;
     555                 :          1 :   ::ad::rss::world::Velocity elementEgo_stateStructured_object_stateVelocity;
     556                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
     557                 :            :   elementEgo_stateStructured_object_stateVelocitySpeed_lon_min
     558                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
     559                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     560                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_min;
     561                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
     562                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     563                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_max;
     564                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
     565                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     566                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_min;
     567                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
     568                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     569                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_max;
     570                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     571                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_min;
     572                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     573                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_min;
     574                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     575                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_max;
     576                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     577                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_max;
     578                 :          1 :   elementEgo_stateStructured_object_state.velocity = elementEgo_stateStructured_object_stateVelocity;
     579                 :          1 :   bool elementEgo_stateStructured_object_stateHas_priority{true};
     580                 :          1 :   elementEgo_stateStructured_object_state.has_priority = elementEgo_stateStructured_object_stateHas_priority;
     581                 :          1 :   bool elementEgo_stateStructured_object_stateIs_in_correct_lane{true};
     582                 :            :   elementEgo_stateStructured_object_state.is_in_correct_lane
     583                 :          1 :     = elementEgo_stateStructured_object_stateIs_in_correct_lane;
     584                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
     585                 :            :   elementEgo_stateStructured_object_stateDistance_to_enter_intersection
     586                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
     587                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     588                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_enter_intersection;
     589                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
     590                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     591                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_leave_intersection;
     592                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     593                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_enter_intersection;
     594                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     595                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_leave_intersection;
     596                 :          1 :   elementEgo_state.structured_object_state = elementEgo_stateStructured_object_state;
     597                 :          1 :   element.ego_state = elementEgo_state;
     598                 :          1 :   ::ad::rss::core::RelativeObjectState elementOther_state;
     599                 :          1 :   ::ad::rss::world::ObjectType elementOther_stateObject_type(::ad::rss::world::ObjectType::Invalid);
     600                 :          1 :   elementOther_state.object_type = elementOther_stateObject_type;
     601                 :          1 :   ::ad::rss::world::RssDynamics elementOther_stateDynamics;
     602                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementOther_stateDynamicsAlpha_lon;
     603                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonAccel_max(-1e2);
     604                 :          1 :   elementOther_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     605                 :          1 :   elementOther_stateDynamicsAlpha_lon.accel_max = elementOther_stateDynamicsAlpha_lonAccel_max;
     606                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_max(-1e2);
     607                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lonBrake_max;
     608                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min(-1e2);
     609                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lonBrake_min;
     610                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
     611                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lonBrake_min_correct;
     612                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_max;
     613                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lon.brake_min;
     614                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_min_correct;
     615                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lon.brake_min;
     616                 :          1 :   elementOther_stateDynamics.alpha_lon = elementOther_stateDynamicsAlpha_lon;
     617                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementOther_stateDynamicsAlpha_lat;
     618                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latAccel_max(-1e2);
     619                 :          1 :   elementOther_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     620                 :          1 :   elementOther_stateDynamicsAlpha_lat.accel_max = elementOther_stateDynamicsAlpha_latAccel_max;
     621                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latBrake_min(-1e2);
     622                 :          1 :   elementOther_stateDynamicsAlpha_lat.brake_min = elementOther_stateDynamicsAlpha_latBrake_min;
     623                 :          1 :   elementOther_stateDynamics.alpha_lat = elementOther_stateDynamicsAlpha_lat;
     624                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsLateral_fluctuation_margin(-1e9);
     625                 :          1 :   elementOther_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within
     626                 :            :                                                                                       // struct
     627                 :          1 :   elementOther_stateDynamics.lateral_fluctuation_margin = elementOther_stateDynamicsLateral_fluctuation_margin;
     628                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsResponse_time(0.);
     629                 :            :   elementOther_stateDynamicsResponse_time
     630                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
     631                 :          1 :   elementOther_stateDynamics.response_time = elementOther_stateDynamicsResponse_time;
     632                 :          1 :   ::ad::physics::Speed elementOther_stateDynamicsMax_speed_on_acceleration(-100.);
     633                 :          1 :   elementOther_stateDynamics.max_speed_on_acceleration = elementOther_stateDynamicsMax_speed_on_acceleration;
     634                 :          1 :   ::ad::rss::world::UnstructuredSettings elementOther_stateDynamicsUnstructured_settings;
     635                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
     636                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_turning_radius
     637                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
     638                 :          1 :   ::ad::physics::Angle elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
     639                 :            :   elementOther_stateDynamicsUnstructured_settings.drive_away_max_angle
     640                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle;
     641                 :          1 :   ::ad::physics::AngularAcceleration elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
     642                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
     643                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
     644                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
     645                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_min_radius
     646                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius;
     647                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
     648                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
     649                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
     650                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
     651                 :            :     std::numeric_limits<uint32_t>::min()};
     652                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
     653                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
     654                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
     655                 :            :     std::numeric_limits<uint32_t>::min()};
     656                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
     657                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
     658                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
     659                 :            :     std::numeric_limits<uint32_t>::min()};
     660                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
     661                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
     662                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
     663                 :            :     std::numeric_limits<uint32_t>::min()};
     664                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
     665                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
     666                 :            :   uint32_t
     667                 :          1 :     elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
     668                 :            :       std::numeric_limits<uint32_t>::min()};
     669                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
     670                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
     671                 :            :   uint32_t
     672                 :          1 :     elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
     673                 :            :       std::numeric_limits<uint32_t>::min()};
     674                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
     675                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
     676                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
     677                 :            :     std::numeric_limits<uint32_t>::min()};
     678                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
     679                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
     680                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
     681                 :            :     std::numeric_limits<uint32_t>::min()};
     682                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
     683                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
     684                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
     685                 :            :     std::numeric_limits<uint32_t>::min()};
     686                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
     687                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
     688                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
     689                 :            :     std::numeric_limits<uint32_t>::min()};
     690                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
     691                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
     692                 :          1 :   elementOther_stateDynamics.unstructured_settings = elementOther_stateDynamicsUnstructured_settings;
     693                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsMin_longitudinal_safety_distance(-1e9);
     694                 :            :   elementOther_stateDynamics.min_longitudinal_safety_distance
     695                 :          1 :     = elementOther_stateDynamicsMin_longitudinal_safety_distance;
     696                 :          1 :   elementOther_state.dynamics = elementOther_stateDynamics;
     697                 :          1 :   ::ad::rss::world::ObjectState elementOther_stateUnstructured_object_state;
     698                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateYaw(-6.283185308);
     699                 :          1 :   elementOther_stateUnstructured_object_state.yaw = elementOther_stateUnstructured_object_stateYaw;
     700                 :          1 :   ::ad::physics::Dimension2D elementOther_stateUnstructured_object_stateDimension;
     701                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionLength(-1e9);
     702                 :            :   elementOther_stateUnstructured_object_stateDimension.length
     703                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionLength;
     704                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionWidth(-1e9);
     705                 :            :   elementOther_stateUnstructured_object_stateDimension.width
     706                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionWidth;
     707                 :          1 :   elementOther_stateUnstructured_object_state.dimension = elementOther_stateUnstructured_object_stateDimension;
     708                 :          1 :   ::ad::physics::AngularVelocity elementOther_stateUnstructured_object_stateYaw_rate(-100.);
     709                 :          1 :   elementOther_stateUnstructured_object_state.yaw_rate = elementOther_stateUnstructured_object_stateYaw_rate;
     710                 :          1 :   ::ad::physics::Distance2D elementOther_stateUnstructured_object_stateCenter_point;
     711                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointX(-1e9);
     712                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.x = elementOther_stateUnstructured_object_stateCenter_pointX;
     713                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointY(-1e9);
     714                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.y = elementOther_stateUnstructured_object_stateCenter_pointY;
     715                 :          1 :   elementOther_stateUnstructured_object_state.center_point = elementOther_stateUnstructured_object_stateCenter_point;
     716                 :          1 :   ::ad::physics::SpeedRange elementOther_stateUnstructured_object_stateSpeed_range;
     717                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
     718                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
     719                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMinimum;
     720                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
     721                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
     722                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMaximum;
     723                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
     724                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.minimum;
     725                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
     726                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.maximum;
     727                 :          1 :   elementOther_stateUnstructured_object_state.speed_range = elementOther_stateUnstructured_object_stateSpeed_range;
     728                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateSteering_angle(-6.283185308);
     729                 :            :   elementOther_stateUnstructured_object_state.steering_angle
     730                 :          1 :     = elementOther_stateUnstructured_object_stateSteering_angle;
     731                 :          1 :   elementOther_state.unstructured_object_state = elementOther_stateUnstructured_object_state;
     732                 :          1 :   ::ad::rss::core::StructuredObjectState elementOther_stateStructured_object_state;
     733                 :          1 :   ::ad::rss::world::Velocity elementOther_stateStructured_object_stateVelocity;
     734                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
     735                 :            :   elementOther_stateStructured_object_stateVelocitySpeed_lon_min
     736                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
     737                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
     738                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_min;
     739                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
     740                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
     741                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_max;
     742                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
     743                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
     744                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_min;
     745                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
     746                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
     747                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_max;
     748                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
     749                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_min;
     750                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
     751                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_min;
     752                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
     753                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_max;
     754                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
     755                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_max;
     756                 :          1 :   elementOther_stateStructured_object_state.velocity = elementOther_stateStructured_object_stateVelocity;
     757                 :          1 :   bool elementOther_stateStructured_object_stateHas_priority{true};
     758                 :          1 :   elementOther_stateStructured_object_state.has_priority = elementOther_stateStructured_object_stateHas_priority;
     759                 :          1 :   bool elementOther_stateStructured_object_stateIs_in_correct_lane{true};
     760                 :            :   elementOther_stateStructured_object_state.is_in_correct_lane
     761                 :          1 :     = elementOther_stateStructured_object_stateIs_in_correct_lane;
     762                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
     763                 :            :   elementOther_stateStructured_object_stateDistance_to_enter_intersection
     764                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
     765                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
     766                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_enter_intersection;
     767                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
     768                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
     769                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_leave_intersection;
     770                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
     771                 :          1 :     = elementOther_stateStructured_object_state.distance_to_enter_intersection;
     772                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
     773                 :          1 :     = elementOther_stateStructured_object_state.distance_to_leave_intersection;
     774                 :          1 :   elementOther_state.structured_object_state = elementOther_stateStructured_object_state;
     775                 :          1 :   element.other_state = elementOther_state;
     776                 :          1 :   ::ad::rss::core::RelativePosition elementRelative_position;
     777                 :          1 :   ::ad::rss::core::LongitudinalRelativePosition elementRelative_positionLongitudinal_position(
     778                 :            :     ::ad::rss::core::LongitudinalRelativePosition::InFront);
     779                 :          1 :   elementRelative_position.longitudinal_position = elementRelative_positionLongitudinal_position;
     780                 :          1 :   ::ad::physics::Distance elementRelative_positionLongitudinal_distance(-1e9);
     781                 :          1 :   elementRelative_position.longitudinal_distance = elementRelative_positionLongitudinal_distance;
     782                 :          1 :   ::ad::rss::core::LateralRelativePosition elementRelative_positionLateral_position(
     783                 :            :     ::ad::rss::core::LateralRelativePosition::AtLeft);
     784                 :          1 :   elementRelative_position.lateral_position = elementRelative_positionLateral_position;
     785                 :          1 :   ::ad::physics::Distance elementRelative_positionLateral_distance(-1e9);
     786                 :          1 :   elementRelative_position.lateral_distance = elementRelative_positionLateral_distance;
     787                 :          1 :   element.relative_position = elementRelative_position;
     788                 :          1 :   ::ad::rss::world::WorldModelIndexVector elementWorld_model_indices;
     789                 :          1 :   ::ad::rss::world::WorldModelIndex elementWorld_model_indicesElement(
     790                 :            :     std::numeric_limits<::ad::rss::world::WorldModelIndex>::lowest());
     791         [ +  - ]:          1 :   elementWorld_model_indices.resize(1, elementWorld_model_indicesElement);
     792         [ +  - ]:          1 :   element.world_model_indices = elementWorld_model_indices;
     793         [ +  - ]:          1 :   value.resize(1001, element);
     794   [ +  -  -  +  :          1 :   ASSERT_FALSE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
     795   [ +  -  +  -  :          1 : }
                   +  - ]
     796                 :            : 
     797                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeElementTypeInvalid)
     798                 :            : {
     799                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
     800                 :          1 :   ::ad::rss::core::RelativeConstellation element;
     801                 :          1 :   ::ad::rss::world::ConstellationType elementConstellation_type(static_cast<::ad::rss::world::ConstellationType>(-1));
     802                 :          1 :   element.constellation_type = elementConstellation_type;
     803         [ +  - ]:          1 :   value.resize(999, element);
     804   [ +  -  -  +  :          1 :   ASSERT_FALSE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
     805   [ +  -  +  - ]:          1 : }
     806                 :            : 
     807                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeElementValid)
     808                 :            : {
     809                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
     810                 :          1 :   ::ad::rss::core::RelativeConstellation element;
     811                 :          1 :   ::ad::rss::world::ObjectId elementEgo_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
     812                 :          1 :   element.ego_id = elementEgo_id;
     813                 :          1 :   ::ad::rss::world::ObjectId elementObject_id(std::numeric_limits<::ad::rss::world::ObjectId>::lowest());
     814                 :          1 :   element.object_id = elementObject_id;
     815                 :          1 :   ::ad::rss::core::RelativeConstellationId elementConstellation_id(
     816                 :            :     std::numeric_limits<::ad::rss::core::RelativeConstellationId>::lowest());
     817                 :          1 :   element.constellation_id = elementConstellation_id;
     818                 :          1 :   ::ad::rss::world::ConstellationType elementConstellation_type(::ad::rss::world::ConstellationType::NotRelevant);
     819                 :          1 :   element.constellation_type = elementConstellation_type;
     820                 :          1 :   ::ad::rss::core::RelativeObjectState elementEgo_state;
     821                 :          1 :   ::ad::rss::world::ObjectType elementEgo_stateObject_type(::ad::rss::world::ObjectType::Invalid);
     822                 :          1 :   elementEgo_state.object_type = elementEgo_stateObject_type;
     823                 :          1 :   ::ad::rss::world::RssDynamics elementEgo_stateDynamics;
     824                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementEgo_stateDynamicsAlpha_lon;
     825                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonAccel_max(-1e2);
     826                 :          1 :   elementEgo_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     827                 :          1 :   elementEgo_stateDynamicsAlpha_lon.accel_max = elementEgo_stateDynamicsAlpha_lonAccel_max;
     828                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_max(-1e2);
     829                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lonBrake_max;
     830                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min(-1e2);
     831                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lonBrake_min;
     832                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
     833                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lonBrake_min_correct;
     834                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_max;
     835                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min_correct = elementEgo_stateDynamicsAlpha_lon.brake_min;
     836                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_min = elementEgo_stateDynamicsAlpha_lon.brake_min_correct;
     837                 :          1 :   elementEgo_stateDynamicsAlpha_lon.brake_max = elementEgo_stateDynamicsAlpha_lon.brake_min;
     838                 :          1 :   elementEgo_stateDynamics.alpha_lon = elementEgo_stateDynamicsAlpha_lon;
     839                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementEgo_stateDynamicsAlpha_lat;
     840                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latAccel_max(-1e2);
     841                 :          1 :   elementEgo_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
     842                 :          1 :   elementEgo_stateDynamicsAlpha_lat.accel_max = elementEgo_stateDynamicsAlpha_latAccel_max;
     843                 :          1 :   ::ad::physics::Acceleration elementEgo_stateDynamicsAlpha_latBrake_min(-1e2);
     844                 :          1 :   elementEgo_stateDynamicsAlpha_lat.brake_min = elementEgo_stateDynamicsAlpha_latBrake_min;
     845                 :          1 :   elementEgo_stateDynamics.alpha_lat = elementEgo_stateDynamicsAlpha_lat;
     846                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsLateral_fluctuation_margin(-1e9);
     847                 :          1 :   elementEgo_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within struct
     848                 :          1 :   elementEgo_stateDynamics.lateral_fluctuation_margin = elementEgo_stateDynamicsLateral_fluctuation_margin;
     849                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsResponse_time(0.);
     850                 :            :   elementEgo_stateDynamicsResponse_time
     851                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
     852                 :          1 :   elementEgo_stateDynamics.response_time = elementEgo_stateDynamicsResponse_time;
     853                 :          1 :   ::ad::physics::Speed elementEgo_stateDynamicsMax_speed_on_acceleration(-100.);
     854                 :          1 :   elementEgo_stateDynamics.max_speed_on_acceleration = elementEgo_stateDynamicsMax_speed_on_acceleration;
     855                 :          1 :   ::ad::rss::world::UnstructuredSettings elementEgo_stateDynamicsUnstructured_settings;
     856                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
     857                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_turning_radius
     858                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
     859                 :          1 :   ::ad::physics::Angle elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
     860                 :            :   elementEgo_stateDynamicsUnstructured_settings.drive_away_max_angle
     861                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsDrive_away_max_angle;
     862                 :          1 :   ::ad::physics::AngularAcceleration elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
     863                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
     864                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
     865                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
     866                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_min_radius
     867                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_min_radius;
     868                 :          1 :   ::ad::physics::Duration elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
     869                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
     870                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
     871                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
     872                 :            :     std::numeric_limits<uint32_t>::min()};
     873                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
     874                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
     875                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
     876                 :            :     std::numeric_limits<uint32_t>::min()};
     877                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
     878                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
     879                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
     880                 :            :     std::numeric_limits<uint32_t>::min()};
     881                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
     882                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
     883                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
     884                 :            :     std::numeric_limits<uint32_t>::min()};
     885                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
     886                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
     887                 :            :   uint32_t
     888                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
     889                 :            :       std::numeric_limits<uint32_t>::min()};
     890                 :            :   elementEgo_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
     891                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
     892                 :            :   uint32_t
     893                 :          1 :     elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
     894                 :            :       std::numeric_limits<uint32_t>::min()};
     895                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
     896                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
     897                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
     898                 :            :     std::numeric_limits<uint32_t>::min()};
     899                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
     900                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
     901                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
     902                 :            :     std::numeric_limits<uint32_t>::min()};
     903                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
     904                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
     905                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
     906                 :            :     std::numeric_limits<uint32_t>::min()};
     907                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
     908                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
     909                 :          1 :   uint32_t elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
     910                 :            :     std::numeric_limits<uint32_t>::min()};
     911                 :            :   elementEgo_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
     912                 :          1 :     = elementEgo_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
     913                 :          1 :   elementEgo_stateDynamics.unstructured_settings = elementEgo_stateDynamicsUnstructured_settings;
     914                 :          1 :   ::ad::physics::Distance elementEgo_stateDynamicsMin_longitudinal_safety_distance(-1e9);
     915                 :          1 :   elementEgo_stateDynamics.min_longitudinal_safety_distance = elementEgo_stateDynamicsMin_longitudinal_safety_distance;
     916                 :          1 :   elementEgo_state.dynamics = elementEgo_stateDynamics;
     917                 :          1 :   ::ad::rss::world::ObjectState elementEgo_stateUnstructured_object_state;
     918                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateYaw(-6.283185308);
     919                 :          1 :   elementEgo_stateUnstructured_object_state.yaw = elementEgo_stateUnstructured_object_stateYaw;
     920                 :          1 :   ::ad::physics::Dimension2D elementEgo_stateUnstructured_object_stateDimension;
     921                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionLength(-1e9);
     922                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.length = elementEgo_stateUnstructured_object_stateDimensionLength;
     923                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateDimensionWidth(-1e9);
     924                 :          1 :   elementEgo_stateUnstructured_object_stateDimension.width = elementEgo_stateUnstructured_object_stateDimensionWidth;
     925                 :          1 :   elementEgo_stateUnstructured_object_state.dimension = elementEgo_stateUnstructured_object_stateDimension;
     926                 :          1 :   ::ad::physics::AngularVelocity elementEgo_stateUnstructured_object_stateYaw_rate(-100.);
     927                 :          1 :   elementEgo_stateUnstructured_object_state.yaw_rate = elementEgo_stateUnstructured_object_stateYaw_rate;
     928                 :          1 :   ::ad::physics::Distance2D elementEgo_stateUnstructured_object_stateCenter_point;
     929                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointX(-1e9);
     930                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.x = elementEgo_stateUnstructured_object_stateCenter_pointX;
     931                 :          1 :   ::ad::physics::Distance elementEgo_stateUnstructured_object_stateCenter_pointY(-1e9);
     932                 :          1 :   elementEgo_stateUnstructured_object_stateCenter_point.y = elementEgo_stateUnstructured_object_stateCenter_pointY;
     933                 :          1 :   elementEgo_stateUnstructured_object_state.center_point = elementEgo_stateUnstructured_object_stateCenter_point;
     934                 :          1 :   ::ad::physics::SpeedRange elementEgo_stateUnstructured_object_stateSpeed_range;
     935                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
     936                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     937                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMinimum;
     938                 :          1 :   ::ad::physics::Speed elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
     939                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     940                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_rangeMaximum;
     941                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.maximum
     942                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.minimum;
     943                 :            :   elementEgo_stateUnstructured_object_stateSpeed_range.minimum
     944                 :          1 :     = elementEgo_stateUnstructured_object_stateSpeed_range.maximum;
     945                 :          1 :   elementEgo_stateUnstructured_object_state.speed_range = elementEgo_stateUnstructured_object_stateSpeed_range;
     946                 :          1 :   ::ad::physics::Angle elementEgo_stateUnstructured_object_stateSteering_angle(-6.283185308);
     947                 :          1 :   elementEgo_stateUnstructured_object_state.steering_angle = elementEgo_stateUnstructured_object_stateSteering_angle;
     948                 :          1 :   elementEgo_state.unstructured_object_state = elementEgo_stateUnstructured_object_state;
     949                 :          1 :   ::ad::rss::core::StructuredObjectState elementEgo_stateStructured_object_state;
     950                 :          1 :   ::ad::rss::world::Velocity elementEgo_stateStructured_object_stateVelocity;
     951                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
     952                 :            :   elementEgo_stateStructured_object_stateVelocitySpeed_lon_min
     953                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
     954                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     955                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_min;
     956                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
     957                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     958                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lon_max;
     959                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
     960                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     961                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_min;
     962                 :          1 :   ::ad::physics::Speed elementEgo_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
     963                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     964                 :          1 :     = elementEgo_stateStructured_object_stateVelocitySpeed_lat_max;
     965                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_max
     966                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_min;
     967                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_max
     968                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_min;
     969                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lon_min
     970                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lon_max;
     971                 :            :   elementEgo_stateStructured_object_stateVelocity.speed_lat_min
     972                 :          1 :     = elementEgo_stateStructured_object_stateVelocity.speed_lat_max;
     973                 :          1 :   elementEgo_stateStructured_object_state.velocity = elementEgo_stateStructured_object_stateVelocity;
     974                 :          1 :   bool elementEgo_stateStructured_object_stateHas_priority{true};
     975                 :          1 :   elementEgo_stateStructured_object_state.has_priority = elementEgo_stateStructured_object_stateHas_priority;
     976                 :          1 :   bool elementEgo_stateStructured_object_stateIs_in_correct_lane{true};
     977                 :            :   elementEgo_stateStructured_object_state.is_in_correct_lane
     978                 :          1 :     = elementEgo_stateStructured_object_stateIs_in_correct_lane;
     979                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
     980                 :            :   elementEgo_stateStructured_object_stateDistance_to_enter_intersection
     981                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
     982                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     983                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_enter_intersection;
     984                 :          1 :   ::ad::physics::Distance elementEgo_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
     985                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     986                 :          1 :     = elementEgo_stateStructured_object_stateDistance_to_leave_intersection;
     987                 :            :   elementEgo_stateStructured_object_state.distance_to_leave_intersection
     988                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_enter_intersection;
     989                 :            :   elementEgo_stateStructured_object_state.distance_to_enter_intersection
     990                 :          1 :     = elementEgo_stateStructured_object_state.distance_to_leave_intersection;
     991                 :          1 :   elementEgo_state.structured_object_state = elementEgo_stateStructured_object_state;
     992                 :          1 :   element.ego_state = elementEgo_state;
     993                 :          1 :   ::ad::rss::core::RelativeObjectState elementOther_state;
     994                 :          1 :   ::ad::rss::world::ObjectType elementOther_stateObject_type(::ad::rss::world::ObjectType::Invalid);
     995                 :          1 :   elementOther_state.object_type = elementOther_stateObject_type;
     996                 :          1 :   ::ad::rss::world::RssDynamics elementOther_stateDynamics;
     997                 :          1 :   ::ad::rss::world::LongitudinalRssAccelerationValues elementOther_stateDynamicsAlpha_lon;
     998                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonAccel_max(-1e2);
     999                 :          1 :   elementOther_stateDynamicsAlpha_lonAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
    1000                 :          1 :   elementOther_stateDynamicsAlpha_lon.accel_max = elementOther_stateDynamicsAlpha_lonAccel_max;
    1001                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_max(-1e2);
    1002                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lonBrake_max;
    1003                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min(-1e2);
    1004                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lonBrake_min;
    1005                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_lonBrake_min_correct(-1e2);
    1006                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lonBrake_min_correct;
    1007                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_max;
    1008                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min_correct = elementOther_stateDynamicsAlpha_lon.brake_min;
    1009                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_min = elementOther_stateDynamicsAlpha_lon.brake_min_correct;
    1010                 :          1 :   elementOther_stateDynamicsAlpha_lon.brake_max = elementOther_stateDynamicsAlpha_lon.brake_min;
    1011                 :          1 :   elementOther_stateDynamics.alpha_lon = elementOther_stateDynamicsAlpha_lon;
    1012                 :          1 :   ::ad::rss::world::LateralRssAccelerationValues elementOther_stateDynamicsAlpha_lat;
    1013                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latAccel_max(-1e2);
    1014                 :          1 :   elementOther_stateDynamicsAlpha_latAccel_max = ::ad::physics::Acceleration(0.); // set to valid value within struct
    1015                 :          1 :   elementOther_stateDynamicsAlpha_lat.accel_max = elementOther_stateDynamicsAlpha_latAccel_max;
    1016                 :          1 :   ::ad::physics::Acceleration elementOther_stateDynamicsAlpha_latBrake_min(-1e2);
    1017                 :          1 :   elementOther_stateDynamicsAlpha_lat.brake_min = elementOther_stateDynamicsAlpha_latBrake_min;
    1018                 :          1 :   elementOther_stateDynamics.alpha_lat = elementOther_stateDynamicsAlpha_lat;
    1019                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsLateral_fluctuation_margin(-1e9);
    1020                 :          1 :   elementOther_stateDynamicsLateral_fluctuation_margin = ::ad::physics::Distance(0.); // set to valid value within
    1021                 :            :                                                                                       // struct
    1022                 :          1 :   elementOther_stateDynamics.lateral_fluctuation_margin = elementOther_stateDynamicsLateral_fluctuation_margin;
    1023                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsResponse_time(0.);
    1024                 :            :   elementOther_stateDynamicsResponse_time
    1025                 :          1 :     = ::ad::physics::Duration(0. + ::ad::physics::Duration::cPrecisionValue); // set to valid value within struct
    1026                 :          1 :   elementOther_stateDynamics.response_time = elementOther_stateDynamicsResponse_time;
    1027                 :          1 :   ::ad::physics::Speed elementOther_stateDynamicsMax_speed_on_acceleration(-100.);
    1028                 :          1 :   elementOther_stateDynamics.max_speed_on_acceleration = elementOther_stateDynamicsMax_speed_on_acceleration;
    1029                 :          1 :   ::ad::rss::world::UnstructuredSettings elementOther_stateDynamicsUnstructured_settings;
    1030                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius(-1e9);
    1031                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_turning_radius
    1032                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_turning_radius;
    1033                 :          1 :   ::ad::physics::Angle elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle(-6.283185308);
    1034                 :            :   elementOther_stateDynamicsUnstructured_settings.drive_away_max_angle
    1035                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsDrive_away_max_angle;
    1036                 :          1 :   ::ad::physics::AngularAcceleration elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change(-1e2);
    1037                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_yaw_rate_change
    1038                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_yaw_rate_change;
    1039                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius(-1e9);
    1040                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_min_radius
    1041                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_min_radius;
    1042                 :          1 :   ::ad::physics::Duration elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step(0.);
    1043                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_trajectory_calculation_step
    1044                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_trajectory_calculation_step;
    1045                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps{
    1046                 :            :     std::numeric_limits<uint32_t>::min()};
    1047                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_front_intermediate_yaw_rate_change_ratio_steps
    1048                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_front_intermediate_yaw_rate_change_ratio_steps;
    1049                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps{
    1050                 :            :     std::numeric_limits<uint32_t>::min()};
    1051                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_back_intermediate_yaw_rate_change_ratio_steps
    1052                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_back_intermediate_yaw_rate_change_ratio_steps;
    1053                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps{
    1054                 :            :     std::numeric_limits<uint32_t>::min()};
    1055                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_brake_intermediate_acceleration_steps
    1056                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_brake_intermediate_acceleration_steps;
    1057                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps{
    1058                 :            :     std::numeric_limits<uint32_t>::min()};
    1059                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_acceleration_steps
    1060                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_acceleration_steps;
    1061                 :            :   uint32_t
    1062                 :          1 :     elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps{
    1063                 :            :       std::numeric_limits<uint32_t>::min()};
    1064                 :            :   elementOther_stateDynamicsUnstructured_settings.vehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps
    1065                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsVehicle_continue_forward_intermediate_yaw_rate_change_ratio_steps;
    1066                 :            :   uint32_t
    1067                 :          1 :     elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps{
    1068                 :            :       std::numeric_limits<uint32_t>::min()};
    1069                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_heading_change_ratio_steps
    1070                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_heading_change_ratio_steps;
    1071                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps{
    1072                 :            :     std::numeric_limits<uint32_t>::min()};
    1073                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_continue_forward_intermediate_acceleration_steps
    1074                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_continue_forward_intermediate_acceleration_steps;
    1075                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps{
    1076                 :            :     std::numeric_limits<uint32_t>::min()};
    1077                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_brake_intermediate_acceleration_steps
    1078                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_brake_intermediate_acceleration_steps;
    1079                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps{
    1080                 :            :     std::numeric_limits<uint32_t>::min()};
    1081                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_front_intermediate_heading_change_ratio_steps
    1082                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_front_intermediate_heading_change_ratio_steps;
    1083                 :          1 :   uint32_t elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps{
    1084                 :            :     std::numeric_limits<uint32_t>::min()};
    1085                 :            :   elementOther_stateDynamicsUnstructured_settings.pedestrian_back_intermediate_heading_change_ratio_steps
    1086                 :          1 :     = elementOther_stateDynamicsUnstructured_settingsPedestrian_back_intermediate_heading_change_ratio_steps;
    1087                 :          1 :   elementOther_stateDynamics.unstructured_settings = elementOther_stateDynamicsUnstructured_settings;
    1088                 :          1 :   ::ad::physics::Distance elementOther_stateDynamicsMin_longitudinal_safety_distance(-1e9);
    1089                 :            :   elementOther_stateDynamics.min_longitudinal_safety_distance
    1090                 :          1 :     = elementOther_stateDynamicsMin_longitudinal_safety_distance;
    1091                 :          1 :   elementOther_state.dynamics = elementOther_stateDynamics;
    1092                 :          1 :   ::ad::rss::world::ObjectState elementOther_stateUnstructured_object_state;
    1093                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateYaw(-6.283185308);
    1094                 :          1 :   elementOther_stateUnstructured_object_state.yaw = elementOther_stateUnstructured_object_stateYaw;
    1095                 :          1 :   ::ad::physics::Dimension2D elementOther_stateUnstructured_object_stateDimension;
    1096                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionLength(-1e9);
    1097                 :            :   elementOther_stateUnstructured_object_stateDimension.length
    1098                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionLength;
    1099                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateDimensionWidth(-1e9);
    1100                 :            :   elementOther_stateUnstructured_object_stateDimension.width
    1101                 :          1 :     = elementOther_stateUnstructured_object_stateDimensionWidth;
    1102                 :          1 :   elementOther_stateUnstructured_object_state.dimension = elementOther_stateUnstructured_object_stateDimension;
    1103                 :          1 :   ::ad::physics::AngularVelocity elementOther_stateUnstructured_object_stateYaw_rate(-100.);
    1104                 :          1 :   elementOther_stateUnstructured_object_state.yaw_rate = elementOther_stateUnstructured_object_stateYaw_rate;
    1105                 :          1 :   ::ad::physics::Distance2D elementOther_stateUnstructured_object_stateCenter_point;
    1106                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointX(-1e9);
    1107                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.x = elementOther_stateUnstructured_object_stateCenter_pointX;
    1108                 :          1 :   ::ad::physics::Distance elementOther_stateUnstructured_object_stateCenter_pointY(-1e9);
    1109                 :          1 :   elementOther_stateUnstructured_object_stateCenter_point.y = elementOther_stateUnstructured_object_stateCenter_pointY;
    1110                 :          1 :   elementOther_stateUnstructured_object_state.center_point = elementOther_stateUnstructured_object_stateCenter_point;
    1111                 :          1 :   ::ad::physics::SpeedRange elementOther_stateUnstructured_object_stateSpeed_range;
    1112                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMinimum(-100.);
    1113                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
    1114                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMinimum;
    1115                 :          1 :   ::ad::physics::Speed elementOther_stateUnstructured_object_stateSpeed_rangeMaximum(-100.);
    1116                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
    1117                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_rangeMaximum;
    1118                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.maximum
    1119                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.minimum;
    1120                 :            :   elementOther_stateUnstructured_object_stateSpeed_range.minimum
    1121                 :          1 :     = elementOther_stateUnstructured_object_stateSpeed_range.maximum;
    1122                 :          1 :   elementOther_stateUnstructured_object_state.speed_range = elementOther_stateUnstructured_object_stateSpeed_range;
    1123                 :          1 :   ::ad::physics::Angle elementOther_stateUnstructured_object_stateSteering_angle(-6.283185308);
    1124                 :            :   elementOther_stateUnstructured_object_state.steering_angle
    1125                 :          1 :     = elementOther_stateUnstructured_object_stateSteering_angle;
    1126                 :          1 :   elementOther_state.unstructured_object_state = elementOther_stateUnstructured_object_state;
    1127                 :          1 :   ::ad::rss::core::StructuredObjectState elementOther_stateStructured_object_state;
    1128                 :          1 :   ::ad::rss::world::Velocity elementOther_stateStructured_object_stateVelocity;
    1129                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_min(-100.);
    1130                 :            :   elementOther_stateStructured_object_stateVelocitySpeed_lon_min
    1131                 :          1 :     = ::ad::physics::Speed(0.); // set to valid value within struct
    1132                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
    1133                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_min;
    1134                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lon_max(-100.);
    1135                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
    1136                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lon_max;
    1137                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_min(-100.);
    1138                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
    1139                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_min;
    1140                 :          1 :   ::ad::physics::Speed elementOther_stateStructured_object_stateVelocitySpeed_lat_max(-100.);
    1141                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
    1142                 :          1 :     = elementOther_stateStructured_object_stateVelocitySpeed_lat_max;
    1143                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_max
    1144                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_min;
    1145                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_max
    1146                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_min;
    1147                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lon_min
    1148                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lon_max;
    1149                 :            :   elementOther_stateStructured_object_stateVelocity.speed_lat_min
    1150                 :          1 :     = elementOther_stateStructured_object_stateVelocity.speed_lat_max;
    1151                 :          1 :   elementOther_stateStructured_object_state.velocity = elementOther_stateStructured_object_stateVelocity;
    1152                 :          1 :   bool elementOther_stateStructured_object_stateHas_priority{true};
    1153                 :          1 :   elementOther_stateStructured_object_state.has_priority = elementOther_stateStructured_object_stateHas_priority;
    1154                 :          1 :   bool elementOther_stateStructured_object_stateIs_in_correct_lane{true};
    1155                 :            :   elementOther_stateStructured_object_state.is_in_correct_lane
    1156                 :          1 :     = elementOther_stateStructured_object_stateIs_in_correct_lane;
    1157                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_enter_intersection(-1e9);
    1158                 :            :   elementOther_stateStructured_object_stateDistance_to_enter_intersection
    1159                 :          1 :     = ::ad::physics::Distance(0.); // set to valid value within struct
    1160                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
    1161                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_enter_intersection;
    1162                 :          1 :   ::ad::physics::Distance elementOther_stateStructured_object_stateDistance_to_leave_intersection(-1e9);
    1163                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
    1164                 :          1 :     = elementOther_stateStructured_object_stateDistance_to_leave_intersection;
    1165                 :            :   elementOther_stateStructured_object_state.distance_to_leave_intersection
    1166                 :          1 :     = elementOther_stateStructured_object_state.distance_to_enter_intersection;
    1167                 :            :   elementOther_stateStructured_object_state.distance_to_enter_intersection
    1168                 :          1 :     = elementOther_stateStructured_object_state.distance_to_leave_intersection;
    1169                 :          1 :   elementOther_state.structured_object_state = elementOther_stateStructured_object_state;
    1170                 :          1 :   element.other_state = elementOther_state;
    1171                 :          1 :   ::ad::rss::core::RelativePosition elementRelative_position;
    1172                 :          1 :   ::ad::rss::core::LongitudinalRelativePosition elementRelative_positionLongitudinal_position(
    1173                 :            :     ::ad::rss::core::LongitudinalRelativePosition::InFront);
    1174                 :          1 :   elementRelative_position.longitudinal_position = elementRelative_positionLongitudinal_position;
    1175                 :          1 :   ::ad::physics::Distance elementRelative_positionLongitudinal_distance(-1e9);
    1176                 :          1 :   elementRelative_position.longitudinal_distance = elementRelative_positionLongitudinal_distance;
    1177                 :          1 :   ::ad::rss::core::LateralRelativePosition elementRelative_positionLateral_position(
    1178                 :            :     ::ad::rss::core::LateralRelativePosition::AtLeft);
    1179                 :          1 :   elementRelative_position.lateral_position = elementRelative_positionLateral_position;
    1180                 :          1 :   ::ad::physics::Distance elementRelative_positionLateral_distance(-1e9);
    1181                 :          1 :   elementRelative_position.lateral_distance = elementRelative_positionLateral_distance;
    1182                 :          1 :   element.relative_position = elementRelative_position;
    1183                 :          1 :   ::ad::rss::world::WorldModelIndexVector elementWorld_model_indices;
    1184                 :          1 :   ::ad::rss::world::WorldModelIndex elementWorld_model_indicesElement(
    1185                 :            :     std::numeric_limits<::ad::rss::world::WorldModelIndex>::lowest());
    1186         [ +  - ]:          1 :   elementWorld_model_indices.resize(1, elementWorld_model_indicesElement);
    1187         [ +  - ]:          1 :   element.world_model_indices = elementWorld_model_indices;
    1188         [ +  - ]:          1 :   value.push_back(element);
    1189   [ +  -  -  +  :          1 :   ASSERT_TRUE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
    1190   [ +  -  +  -  :          1 : }
                   +  - ]
    1191                 :            : 
    1192                 :          4 : TEST(RelativeConstellationVectorValidInputRangeTests, testValidInputRangeElementInvalid)
    1193                 :            : {
    1194                 :          1 :   ::ad::rss::core::RelativeConstellationVector value;
    1195                 :          1 :   ::ad::rss::core::RelativeConstellation element;
    1196                 :          1 :   ::ad::rss::world::ConstellationType elementConstellation_type(static_cast<::ad::rss::world::ConstellationType>(-1));
    1197                 :          1 :   element.constellation_type = elementConstellation_type;
    1198         [ +  - ]:          1 :   value.push_back(element);
    1199   [ +  -  -  +  :          1 :   ASSERT_FALSE(withinValidInputRange(value));
          -  -  -  -  -  
             -  -  -  +  
                      - ]
    1200   [ +  -  +  - ]:          1 : }

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